feat(#300 ui): launcher в правый верхний угол + тёмный per-agent цвет глифа #307

Merged
vvzvlad merged 2 commits from feat/300-avatar-polish into develop 2026-07-03 21:26:30 +03:00

2 Commits

Author SHA1 Message Date
claude code agent 227 ccd38152ab docs(ai-chat): correct AgentGlyph docstring — per-agent dark circle, not violet (#307 F1)
The launcher-polish commit replaced the fixed violet AGENT_COLOR background
with a per-agent dark hashed circle (agentGlyphBackground). Points 2 and 3 of
the AgentGlyph image-source docstring still said 'violet circle' — update both
to 'per-agent dark circle' so the doc matches the code.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:01:18 +03:00
claude_code 6f7d439811 feat(#300 ui): move launcher to top-right, per-agent dark glyph color
- Launcher (human) avatar moves from the bottom-right to the TOP-RIGHT
  corner of the agent glyph.
- The emoji/sparkles glyph circle is no longer a fixed violet: its
  background is derived from a hash of the agent name (hue) and pinned to a
  fixed dark shade (hsl(h, 45%, 24%)) so distinct agents get distinct colors
  while the emoji / white sparkles icon stays readable. Agents with an
  uploaded avatar image are unaffected.

Add a unit test for agentGlyphBackground (deterministic, name-varying, dark).
client tsc clean, 11 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 16:28:06 +03:00