Merge pull request 'fix(#300 ui): различимые per-agent цвета глифа + аватар пользователя на переднем плане' (#319) from feat/300-avatar-colors into develop
Reviewed-on: #319
This commit was merged in pull request #319.
This commit is contained in:
@@ -13,6 +13,16 @@ import {
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type Props = React.ComponentProps<typeof AgentAvatarStack>;
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// The DOM normalizes an inline `background: hsl(...)` to `rgb(...)`. Push the
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// expected color through the same CSSOM path so the comparison stays exact and
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// non-vacuous (an empty string — i.e. no inline background, as in the pre-fix
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// Avatar approach — can never match a real color).
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function normalizeColor(value: string): string {
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const probe = document.createElement("div");
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probe.style.background = value;
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return probe.style.background;
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}
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function renderStack(props: Props) {
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const store = createStore();
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store.set(aiChatDraftAtom, "leftover draft from another chat");
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@@ -33,18 +43,21 @@ describe("agentGlyphBackground", () => {
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);
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});
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it("differs by name and stays a fixed dark shade (readable emoji)", () => {
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it("gives categorically different colors to different agents", () => {
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// The two agents that looked identically violet in the report must differ.
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expect(agentGlyphBackground("Структурный редактор")).not.toBe(
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agentGlyphBackground("Фактчекер"),
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);
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expect(agentGlyphBackground("Researcher")).not.toBe(
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agentGlyphBackground("Нарратор"),
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);
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// Only the hue varies; saturation/lightness are pinned low so the glyph is
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// always a dark circle.
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expect(agentGlyphBackground("Нарратор")).toMatch(/^hsl\(\d+, 45%, 24%\)$/);
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// Every color is a dark hsl circle drawn from the palette.
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expect(agentGlyphBackground("Нарратор")).toMatch(/^hsl\(\d+, \d+%, \d+%\)$/);
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});
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});
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describe("AgentAvatarStack", () => {
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it("internal chat WITH role: emoji glyph in front + human launcher behind", () => {
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it("internal chat WITH role: emoji glyph + human launcher badge in front", () => {
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const { container } = renderStack({
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agent: { name: "Researcher", emoji: "🔬", avatarUrl: null },
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launcher: { name: "Alice", avatarUrl: null },
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@@ -60,6 +73,63 @@ describe("AgentAvatarStack", () => {
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expect(screen.getByText("Alice")).toBeDefined();
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});
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it("emoji glyph applies its per-agent color as an inline DOM background", () => {
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// Pins the actual fix: the hashed color must reach the DOM as an inline
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// `background` on the glyph Box. The pre-fix `Avatar variant="filled"` set no
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// inline background (Mantine's --avatar-bg overrode it), so this fails there.
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const agent = { name: "Researcher", emoji: "🔬", avatarUrl: null };
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const { container } = renderStack({
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agent,
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launcher: { name: "Alice", avatarUrl: null },
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aiChatId: "chat-1",
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});
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const glyph = container.querySelector<HTMLElement>(
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'[data-testid="agent-glyph"]',
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);
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expect(glyph).not.toBeNull();
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// Non-vacuous: compare against the function output (normalized the same way),
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// not a frozen literal. Empty against the pre-fix Avatar (no inline bg).
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expect(glyph!.style.background).not.toBe("");
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expect(glyph!.style.background).toBe(
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normalizeColor(agentGlyphBackground(agent.name)),
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);
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});
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it("agents with distinct hashed colors reach the DOM as distinct backgrounds", () => {
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// "Researcher" and "Нарратор" hash to different palette entries, so their
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// applied DOM backgrounds must differ — pins "distinct colors reach the DOM".
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expect(agentGlyphBackground("Researcher")).not.toBe(
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agentGlyphBackground("Нарратор"),
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);
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const a = renderStack({
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agent: { name: "Researcher", emoji: "🔬", avatarUrl: null },
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launcher: null,
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aiChatId: null,
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});
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const b = renderStack({
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agent: { name: "Нарратор", emoji: "📖", avatarUrl: null },
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launcher: null,
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aiChatId: null,
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});
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const glyphA = a.container.querySelector<HTMLElement>(
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'[data-testid="agent-glyph"]',
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);
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const glyphB = b.container.querySelector<HTMLElement>(
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'[data-testid="agent-glyph"]',
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);
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expect(glyphA!.style.background).toBe(
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normalizeColor(agentGlyphBackground("Researcher")),
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);
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expect(glyphB!.style.background).toBe(
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normalizeColor(agentGlyphBackground("Нарратор")),
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);
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// Different colors reach the DOM (the normalized rgb values also differ).
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expect(glyphA!.style.background).not.toBe(glyphB!.style.background);
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});
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it("showName=false: renders only the avatars, no inline name label", () => {
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renderStack({
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agent: { name: "Researcher", emoji: "🔬", avatarUrl: null },
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@@ -91,7 +161,7 @@ describe("AgentAvatarStack", () => {
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expect(screen.getByText("Bob")).toBeDefined();
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});
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it("external MCP: agent avatar in front, NO launcher behind", () => {
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it("external MCP: agent avatar only, NO human launcher badge", () => {
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const { container } = renderStack({
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agent: { name: "MCP Bot", avatarUrl: "http://example.test/a.png" },
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launcher: null,
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@@ -1,4 +1,4 @@
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import { Avatar, Box, Group, Text, Tooltip } from "@mantine/core";
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import { Box, Group, Text, Tooltip } from "@mantine/core";
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import { IconSparkles } from "@tabler/icons-react";
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import { useCallback } from "react";
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import { useTranslation } from "react-i18next";
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@@ -25,8 +25,8 @@ export interface LauncherInfo {
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const GLYPH_SIZE = 38;
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const LAUNCHER_SIZE = 22;
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// How far the launcher avatar sticks out past the agent's top-right corner, so
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// the "human behind" reads as behind (lower z-index) yet stays clearly visible.
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// How far the launcher avatar sticks out past the agent's top-right corner — it
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// sits as a small badge over that corner (above the glyph) and stays fully visible.
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const LAUNCHER_OVERHANG = 8;
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// Small deterministic string hash (same algorithm as custom-avatar's initials
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@@ -40,15 +40,36 @@ function hashName(input: string): number {
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return Math.abs(hash);
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}
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// A palette of categorically-DISTINCT dark circle colors for emoji/sparkles agent
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// glyphs. Every entry is intentionally dark (low lightness) so a bright emoji or
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// the white sparkles icon stays readable on top; the hues are spread across the
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// wheel (red → orange → amber → green → teal → cyan → blue → indigo → violet →
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// magenta + a neutral slate) so two different agents read as DIFFERENT colors,
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// not merely different shades of the same violet.
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const GLYPH_COLORS = [
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"hsl(355, 60%, 34%)", // red
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"hsl(18, 62%, 32%)", // vermilion
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"hsl(32, 60%, 30%)", // orange
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"hsl(45, 55%, 28%)", // amber
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"hsl(75, 45%, 26%)", // olive-green
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"hsl(140, 48%, 26%)", // green
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"hsl(165, 52%, 26%)", // teal
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"hsl(188, 58%, 28%)", // cyan
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"hsl(205, 58%, 32%)", // sky blue
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"hsl(225, 52%, 36%)", // blue
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"hsl(250, 48%, 38%)", // indigo
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"hsl(280, 46%, 36%)", // violet
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"hsl(312, 48%, 34%)", // magenta
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"hsl(210, 12%, 36%)", // slate / neutral
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];
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/**
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* Deterministic DARK background for an emoji/sparkles agent glyph. The hue is
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* derived from the agent-name hash so distinct agents get distinct circles;
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* saturation and lightness are pinned low ("shifted into darkness") so a bright
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* emoji or the white sparkles icon stays legible on top (#300).
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* Deterministic dark circle color for an emoji/sparkles agent glyph, picked from
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* GLYPH_COLORS by a hash of the agent name so distinct agents get categorically
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* distinct colors while every color stays dark enough to keep the glyph readable.
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*/
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export function agentGlyphBackground(name: string): string {
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const hue = hashName(name) % 360;
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return `hsl(${hue}, 45%, 24%)`;
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return GLYPH_COLORS[hashName(name) % GLYPH_COLORS.length];
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}
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/**
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@@ -68,29 +89,33 @@ function AgentGlyph({ agent }: { agent: AgentInfo }) {
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);
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}
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// Emoji/sparkles glyphs sit on a per-agent dark circle (hashed from the agent
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// name) so different agents are visually distinct, while the dark background
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// keeps the emoji / white sparkles icon readable.
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const bg = agentGlyphBackground(agent.name);
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const glyphStyles = {
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root: { background: bg },
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placeholder: { background: bg, color: "var(--mantine-color-white)" },
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};
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if (agent.emoji) {
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return (
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<Avatar size={GLYPH_SIZE} radius="xl" variant="filled" styles={glyphStyles}>
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// Emoji/sparkles glyph on a per-agent dark circle (color hashed from the agent
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// name). Rendered as a plain Box, NOT a Mantine `Avatar variant="filled"`, so
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// the background is guaranteed instead of being overridden by Mantine's
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// `--avatar-bg` (which was falling back to the theme's violet for every agent).
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return (
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<Box
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data-testid="agent-glyph"
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style={{
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width: GLYPH_SIZE,
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height: GLYPH_SIZE,
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borderRadius: "50%",
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background: agentGlyphBackground(agent.name),
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color: "var(--mantine-color-white)",
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display: "flex",
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alignItems: "center",
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justifyContent: "center",
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lineHeight: 1,
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}}
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>
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{agent.emoji ? (
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<span style={{ fontSize: Math.round(GLYPH_SIZE * 0.5) }} aria-hidden>
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{agent.emoji}
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</span>
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</Avatar>
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);
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}
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return (
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<Avatar size={GLYPH_SIZE} radius="xl" variant="filled" styles={glyphStyles}>
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<IconSparkles size={Math.round(GLYPH_SIZE * 0.55)} stroke={2} />
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</Avatar>
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) : (
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<IconSparkles size={Math.round(GLYPH_SIZE * 0.55)} stroke={2} />
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)}
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</Box>
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);
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}
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@@ -110,8 +135,10 @@ export interface AgentAvatarStackProps {
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}
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/**
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* The "agent avatar stack" (#300): the AGENT glyph in front, and — for an
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* internal AI chat — the HUMAN who launched it as a smaller avatar offset behind.
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* The "agent avatar stack" (#300): the AGENT glyph, and — for an internal AI
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* chat — the HUMAN who launched it as a smaller avatar badge on top, overhanging
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* the glyph's top-right corner in FRONT (zIndex 2 > the glyph's zIndex 1) so the
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* launcher stays fully visible rather than being half-hidden behind the glyph.
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* Replaces the old text `AI-agent` badge. When the item carries an `aiChatId` the
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* whole stack is a deep-link into that chat (the click the old badge owned moved
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* here); the click is contained (stopPropagation) so it does not also trigger an
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@@ -185,7 +212,9 @@ export function AgentAvatarStack({
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: {})}
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>
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{launcher && (
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<Box pos="absolute" top={0} right={0} style={{ zIndex: 0 }}>
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// Launcher badge sits ABOVE the agent glyph (zIndex) at the top-right so
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// it is fully visible, not half-hidden behind the agent circle.
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<Box pos="absolute" top={0} right={0} style={{ zIndex: 2 }}>
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<CustomAvatar
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size={LAUNCHER_SIZE}
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avatarUrl={launcher.avatarUrl}
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