1af9fb4490
* #592 feat(container-details): split websocket backend code into more files and add attach handler * #592 feat(container-details): rename console to exec and add attach console * Revert "#592 feat(container-details): rename console to exec and add attach console" This reverts commit f2deaee1 * #592 feat(container-details): add attach to containerconsole * #592 feat(container-details): catch more errors * #592 feat(container-details): use less vars * #592 feat(container-details): error message is more verbose * #592 feat(container-details): go fmt * #592 feat(container-details): unpack netdial * #592 feat(container-details): reformat service * #592 feat(container-details): fix go compiler bugs * #592 feat(container-details): refactor services * #592 feat(container-details): fix windows dial * #592 feat(container-details): gofmt dial_windows.go * #592 feat(container-details): split console into two views and fix breadcrumbs * #592 feat(container-details): swap exec and attach action * #592 feat(container-details): add some warnings * #592 feat(container-details): refresh view more * #592 feat(container-details): use less functions for connecting/disconnecting * #592 feat(container-details): move link replacements into initTerm * #592 feat(container-details): disable attach/exec button if container is not running * #592 feat(container-details): fix typo * #592 feat(container-details): autoconnect attach view * #592 feat(container-details): fix first draw after attach + reformat code * #592 feat(container-details): remove init-helper-div * #592 feat(container-details): console resize code and remove padding * #592 feat(container-details): swap height and width arguments in container tty resize restcall * #592 feat(container-details): swap height and width arguments in exec tty resize restcall * #592 feat(container-details): remove css unit * #592 feat(container-details): remove loaded state from states object * #592 feat(container-details): reword Disattach to Detach * #592 feat(container-details): remove unloaded state from states object * #592 feat(container-details): remove useless code * #592 feat(container-details): clearer state-check * #592 feat(container-details): fixed resize bugs by using xterms col attribute
51 lines
2.0 KiB
HTML
51 lines
2.0 KiB
HTML
<rd-header>
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<rd-header-title title-text="Container console"></rd-header-title>
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<rd-header-content>
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<a ui-sref="docker.containers">Containers</a> > <a ui-sref="docker.containers.container({id: container.Id})">{{ container.Name|trimcontainername }}</a> > Console
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</rd-header-content>
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</rd-header>
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<div class="row" ng-init="autoconnectAttachView()" ng-show="loaded">
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<div class="col-lg-12 col-md-12 col-xs-12">
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<rd-widget>
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<rd-widget-header icon="fa-terminal" title-text="Attach"></rd-widget-header>
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<rd-widget-body>
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<div class="small text-warning" ng-if="!container.Config.OpenStdin">
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<p>
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<i class="fa fa-exclamation-triangle" aria-hidden="true"></i>
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The interactive-flag is not set. You might not be able to use the console properly.
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</p>
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</div>
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<div class="small text-warning" ng-if="!container.Config.Tty">
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<p>
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<i class="fa fa-exclamation-triangle" aria-hidden="true"></i>
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The TTY-flag is not set. You might not be able to use the console properly.
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</p>
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</div>
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<div class="small text-danger" ng-hide="container.State.Running">
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<p>
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<i class="fa fa-exclamation-triangle" aria-hidden="true"></i>
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The container is not running.
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</p>
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</div>
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<button type="button" class="btn btn-primary" ng-disabled="state === states.connecting || !container.State.Running" ng-click="state == states.disconnected ? connectAttach() : disconnect()">
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<span ng-show="state === states.disconnected">Attach to Container</span>
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<span ng-show="state === states.connected">Detach</span>
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<span ng-show="state === states.connecting">Attaching...</span>
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</button>
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</rd-widget-body>
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</rd-widget>
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</div>
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</div>
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<div class="row">
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<div class="col-lg-12 col-md-12 col-xs-12">
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<div id="terminal-container" class="terminal-container"></div>
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</div>
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</div>
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