Files
portainer/api/http/handler/auth/authenticate_oauth.go
T
Chaim Lev-Ari 15ce12e7b7 feat(license): introduce license management (#31)
* feat(license): add liblicense dep

* feat(license): add bolt license service

* feat(license): introduce license service

* feat(license): validate license before adding

* feat(license): aggregate info after changing of licenses

* feat(http): implement http handlers

* feat(license-management): introduce license service

* feat(licenses): introduce empty view

* feat(license-management): add datatable

* feat(licenses): show license info

* fix(license): inject services

* feat(licenses): add buttons to buy/renew license

* feat(licenses): introduce add license route

* feat(licenses): add license form

* feat(license): datatable

* feat(license): show more details about license

* refactor(license): rename components name

* feat(licenses): show expiration date

* feat(license): introduce init license route

* feat(license): validate license

* feat(license): save licenses

* feat(bouncer): check if license is valid on restricted

* feat(bouncer): remove license check on api

* feat(home): add node warning

* feat(licenses): remove license

* feat(licenses): listen to info changes

* feat(license): show license expiration message

* feat(license): block regular users from licenses view

* feat(license): prevent removing of last license

* fix(license): show message when failed delete

* feat(license): remove trial license when applying oneoff

* feat(license): hide the number of nodes for trial

* feat(auth): disable login if license is invalid

* feat(licenses): add confirmation before removal of license

* feat(nodes): count nodes in env

* feat(license): show message if nodes exceed allowed

* feat(deps): update liblicense

* feat(licenses): show validation errors

* feat(license): use information panel for node info

* fix(license): reload license data on remove

* fix(license): always send list of failed keys

* fix(license): rename buttons

* feat(license): replace icon

* feat(license): add link to licenses page in add license

* fix(licenses): show green valid icon

* fix(licenses): rename expires at

* fix(licenses): rename Attach to add

* fix(licenses): show license type label

* feat(license): aggregate revoked info

* chore(deps): update liblicense

* fix(license): remove space

* fix(sidebar): align icon

* fix(license): change info layout

* feat(license): aggregate only valid licenses

* fix(licenses): move add license to a new line

* style(license): remove console

* refactor(license): move license line to component

* feat(license): check server validation

* fix(licenses): check form validation before submit

* feat(licenses): send only invalid licenses

* fix(license):  hide panels when not needed

* feat(licnese): receive a single license on init

* refactor(header): move header to module

* feat(license): move license panel to header

* fix(header): set min height

* fix(home): show node warning only if subscription

* feat(licenses): minor UI updates

* feat(licenses): minor UI update

* feat(licenses-datatable): add copy button

* fix(licenses-datatable): show date without hours

* feat(license): show expiration message

* fix(users): get user info only on restriced access

* fix(license): clear check for single license

Co-authored-by: Anthony Lapenna <lapenna.anthony@gmail.com>
2020-11-02 19:10:57 +13:00

118 lines
3.9 KiB
Go

package auth
import (
"errors"
"log"
"net/http"
"github.com/asaskevich/govalidator"
httperror "github.com/portainer/libhttp/error"
"github.com/portainer/libhttp/request"
"github.com/portainer/portainer/api"
bolterrors "github.com/portainer/portainer/api/bolt/errors"
httperrors "github.com/portainer/portainer/api/http/errors"
"github.com/portainer/portainer/api/internal/authorization"
)
type oauthPayload struct {
Code string
}
func (payload *oauthPayload) Validate(r *http.Request) error {
if govalidator.IsNull(payload.Code) {
return errors.New("Invalid OAuth authorization code")
}
return nil
}
func (handler *Handler) authenticateOAuth(code string, settings *portainer.OAuthSettings) (string, error) {
if code == "" {
return "", errors.New("Invalid OAuth authorization code")
}
if settings == nil {
return "", errors.New("Invalid OAuth configuration")
}
username, err := handler.OAuthService.Authenticate(code, settings)
if err != nil {
return "", err
}
return username, nil
}
func (handler *Handler) validateOAuth(w http.ResponseWriter, r *http.Request) *httperror.HandlerError {
var payload oauthPayload
err := request.DecodeAndValidateJSONPayload(r, &payload)
if err != nil {
return &httperror.HandlerError{http.StatusBadRequest, "Invalid request payload", err}
}
settings, err := handler.DataStore.Settings().Settings()
if err != nil {
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to retrieve settings from the database", err}
}
if settings.AuthenticationMethod != 3 {
return &httperror.HandlerError{http.StatusForbidden, "OAuth authentication is not enabled", errors.New("OAuth authentication is not enabled")}
}
username, err := handler.authenticateOAuth(payload.Code, &settings.OAuthSettings)
if err != nil {
log.Printf("[DEBUG] - OAuth authentication error: %s", err)
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to authenticate through OAuth", httperrors.ErrUnauthorized}
}
user, err := handler.DataStore.User().UserByUsername(username)
if err != nil && err != bolterrors.ErrObjectNotFound {
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to retrieve a user with the specified username from the database", err}
}
if user == nil && !settings.OAuthSettings.OAuthAutoCreateUsers {
return &httperror.HandlerError{http.StatusForbidden, "Account not created beforehand in Portainer and automatic user provisioning not enabled", httperrors.ErrUnauthorized}
}
if user == nil {
user = &portainer.User{
Username: username,
Role: portainer.StandardUserRole,
PortainerAuthorizations: authorization.DefaultPortainerAuthorizations(),
}
err = handler.DataStore.User().CreateUser(user)
if err != nil {
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to persist user inside the database", err}
}
if settings.OAuthSettings.DefaultTeamID != 0 {
membership := &portainer.TeamMembership{
UserID: user.ID,
TeamID: settings.OAuthSettings.DefaultTeamID,
Role: portainer.TeamMember,
}
err = handler.DataStore.TeamMembership().CreateTeamMembership(membership)
if err != nil {
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to persist team membership inside the database", err}
}
}
err = handler.AuthorizationService.UpdateUsersAuthorizations()
if err != nil {
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to update user authorizations", err}
}
}
info, err := handler.LicenseService.Info()
if err != nil {
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to fetch license information", err}
}
if user.Role != portainer.AdministratorRole && !info.Valid {
return &httperror.HandlerError{http.StatusForbidden, "License is not valid", httperrors.ErrUnauthorized}
}
return handler.writeToken(w, user)
}