Add a pulsing halo behind the stop button that scales with the microphone input level, giving real-time feedback that recording is active and the mic is picking up sound. - use-dictation: meter the captured MediaStream via AudioContext + AnalyserNode (analyser only, never connected to destination), compute a smoothed RMS audioLevel (0..1) in a requestAnimationFrame loop, and tear the meter down on every recording-end path (stop/cancel/auto-stop/ unmount); meter failure is non-fatal to recording - mic-button: render a translucent red halo whose scale follows audioLevel; honor prefers-reduced-motion with a static halo - stop(): recover and release resources when no live recorder remains - fix unhandled rejection from AudioContext.resume()
90 lines
2.6 KiB
TypeScript
90 lines
2.6 KiB
TypeScript
import { FC } from "react";
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import { ActionIcon, Loader, Tooltip } from "@mantine/core";
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import { useReducedMotion } from "@mantine/hooks";
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import { IconMicrophone, IconPlayerStopFilled } from "@tabler/icons-react";
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import { useTranslation } from "react-i18next";
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import { useDictation } from "@/features/dictation/hooks/use-dictation";
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import classes from "./mic-button.module.css";
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interface MicButtonProps {
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onText: (text: string) => void;
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onStart?: () => void;
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disabled?: boolean;
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// Mantine ActionIcon size token; "lg" matches the chat composer, "md" the
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// editor toolbar.
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size?: "md" | "lg";
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}
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/**
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* Self-contained dictation toggle. Owns its own capture state machine: a click
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* starts recording (mic icon), a second click stops it (stop icon), and while
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* the audio is being transcribed it shows a spinner and is disabled to prevent
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* overlapping requests.
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*/
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export const MicButton: FC<MicButtonProps> = ({
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onText,
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onStart,
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disabled,
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size = "lg",
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}) => {
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const { t } = useTranslation();
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const { status, start, stop, audioLevel } = useDictation({ onText, onStart });
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const reduceMotion = useReducedMotion();
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const iconSize = size === "lg" ? 18 : 16;
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if (status === "recording") {
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// Live volume-driven halo, or a static halo when the user prefers reduced motion.
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const haloScale = reduceMotion ? 1.15 : 1 + Math.min(1, audioLevel) * 0.9;
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return (
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<Tooltip label={t("Stop recording")} withArrow>
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<span className={classes.recordingWrap}>
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<span
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className={classes.pulse}
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style={{ transform: `scale(${haloScale})` }}
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aria-hidden="true"
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/>
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<ActionIcon
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size={size}
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color="red"
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variant="light"
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onClick={stop}
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aria-label={t("Stop recording")}
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style={{ position: "relative", zIndex: 1 }}
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>
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<IconPlayerStopFilled size={iconSize} />
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</ActionIcon>
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</span>
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</Tooltip>
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);
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}
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if (status === "transcribing" || status === "error") {
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return (
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<Tooltip label={t("Transcribing…")} withArrow>
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<ActionIcon
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size={size}
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variant="subtle"
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disabled
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aria-label={t("Transcribing…")}
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>
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<Loader size="xs" />
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</ActionIcon>
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</Tooltip>
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);
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}
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return (
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<Tooltip label={t("Start dictation")} withArrow>
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<ActionIcon
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size={size}
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variant="subtle"
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onClick={() => void start()}
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disabled={disabled}
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aria-label={t("Start dictation")}
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>
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<IconMicrophone size={iconSize} />
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</ActionIcon>
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</Tooltip>
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);
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};
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