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F1: the bug was the color never reaching the DOM (Mantine Avatar's --avatar-bg overrode it); the pure agentGlyphBackground always returned distinct colors, so the existing unit tests would pass even against the broken Avatar. Add a data-testid on the glyph Box and two render tests: one asserts the emoji glyph's applied inline background equals agentGlyphBackground(name); one asserts two palette-distinct agents reach the DOM as different backgrounds. React applies styles via the CSSOM (hsl→rgb), so the assertion normalizes both sides through the same path and compares against the real function output (no frozen literal). Fails against the pre-fix Avatar (no inline background / no glyph testid). F2: the top-level AgentAvatarStack JSDoc and two test titles still described the old z-order (agent glyph in front, human behind); the PR flipped it (human launcher badge in front, zIndex 2 > glyph 1). Updated the JSDoc + both titles to match. vitest: 10 passed (+2). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>