Commit Graph

985 Commits

Author SHA1 Message Date
agent_vscode d4d05c8e8b test(ai-chat): add dev-only perf harness for the chat stream pipeline
Mounts the real ChatThread against a synthetic AI SDK v6 UI-message SSE
stream (multi-step reasoning + getPage tool calls + markdown answer;
5k/20k/50k-token presets, 15/5 ms chunk cadence) with long-task, FPS
and mount-time instrumentation. Two scenarios: mount a persisted
transcript (open-chat cost) and stream a live turn through the real
useChat pipeline via a window.fetch patch scoped to /api/ai-chat/stream.

Served only by the vite dev server at /perf/ai-chat-perf.html; the
production build keeps its single index.html entry, so none of this
ships. Also ignore local trace dumps under .claude/perf-traces/.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 03:51:22 +03:00
agent_vscode 351860ba4b perf(ai-chat): stop per-delta markdown re-parse in expanded streaming reasoning (#302 follow-up)
The expanded "Thinking" block re-ran marked+DOMPurify and re-set
dangerouslySetInnerHTML with the whole growing reasoning text on every
throttled stream delta (~20 Hz) — the O(n²) hole #302 deliberately left
open ("expanded while streaming"). In Safari this saturates the main
thread and freezes the entire tab during long agent runs, including
while the window is minimized (the JS storm keeps running) and on
re-expanding it mid-turn (one huge layout burst).

- streaming-plain-text.tsx (new): chunked plain-text renderer; chunks
  split at blank-line boundaries with an append-only stable-prefix
  invariant, so per delta only the tail chunk's text node updates —
  no marked, no DOMPurify, no innerHTML swaps.
- reasoning-block.tsx: parse markdown only when expanded AND finalized
  (one-time); while streaming, render chunked plain text; collapsed
  stays parse-free (#302 unchanged).
- message-item.tsx / message-list.tsx: reasoning liveness = part
  state:"streaming" AND the turn is live AND the row is the tail —
  a part stranded at state:"streaming" (manual Stop during thinking,
  or a provider that never emits reasoning-end) finalizes at turn end
  and never re-activates when later turns stream.

Verified with the Chrome perf harness: per-delta marked/DOMPurify work
is gone from the hot path; collapsed streaming stays at 0 long tasks
up to 143k tokens even at 4x CPU throttle; finalized expanded blocks
still render parsed markdown. 245 client tests green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 03:50:48 +03:00
vvzvlad 0392566af9 Merge pull request 'fix(temporary-notes): баннер временной заметки на мобильном — адаптивные icon-only действия + flex-basis (#321)' (#322) from fix/321-banner-mobile into develop
Reviewed-on: #322
2026-07-04 00:00:37 +03:00
vvzvlad f43696a1c4 Merge pull request 'feat(#300 ui): генерируемая OKLCH-палитра аватарок агентов (модуль + многоканальность)' (#320) from feat/300-avatar-oklch into develop
Reviewed-on: #320
2026-07-03 23:57:40 +03:00
claude code agent 227 8971912d9e test(#320): make the palette WCAG/gamut check non-vacuous per entry (F1)
The old avatar-palette test only did expect(["white","black"]).toContain(
entry.text), which can never fail (text is typed "white"|"black" and always
assigned) — so the load-bearing property "all 20 colors are readable" was only
really checked for the single golden name. A generator bug producing a
low-contrast or out-of-gamut slot would survive the suite.

Export the four existing color-math helpers (oklchToSrgb, isInGamut,
relativeLuminance, contrastRatio — no logic change) and assert, for EVERY
PALETTE entry:
- (a) real contrast of the chosen text on the entry hex >= 3 (the code's
  threshold), scale-matched (hex 0..255 → /255 before relativeLuminance). Since
  buildPalette PREFERS white and only falls back to black when white fails 3:1,
  the test also asserts: if text=="black" then white's contrast is < 3 (black was
  mandatory) — matching the code's actual decision, not a max-contrast pick.
- (b) the OKLCH is in sRGB gamut post-clamp: isInGamut(oklchToSrgb(L,C,h)).

Demonstrated non-vacuous: a light bg mislabeled text:"white" → chosen contrast
1.67 (< 3) fails; an out-of-gamut component fails isInGamut. Golden-name and
minPairwiseDistance tests untouched.

vitest: 15 passed. No palette/hash/consumer logic changed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 23:40:55 +03:00
claude code agent 227 ba94def3c8 fix(temporary-notes): keep the banner usable on mobile (#321)
On narrow screens the temporary-note banner squeezed its text into a
one-word-per-line ladder and overflowing words slid under the subtle
"Move to trash" button. Two layout causes, both fixed here (layout-only; no
handler/logic/i18n changes):

- The text Group had `flex: 1` (= basis 0), so the outer `wrap="wrap"` never
  wrapped the buttons to a second row — it crushed the text instead. Give it a
  non-zero basis (`flex: 1 1 16rem`) so the wrap engages on narrow containers.
- Mirror DeletedPageBanner's adaptive actions: labeled Buttons visibleFrom="sm",
  icon-only ActionIcon + Tooltip + aria-label hiddenFrom="sm" (same handlers,
  loading flags, and t() keys). This also fixes the ru locale, whose long labels
  no longer render on mobile.

The sibling DeletedPageBanner already uses this pattern; adding the second button
in #273/#277 didn't carry the adaptive part over.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 23:17:22 +03:00
vvzvlad e1b8f81b15 Merge pull request 'feat(dictation): reason-модель — говорящий tooltip на серой иконке + общий резолвер ошибок (#309)' (#314) from feat/309-dictation-reasons into develop
Reviewed-on: #314
2026-07-03 23:14:57 +03:00
claude_code 45478098f5 refactor(#300 ui): extract avatar palette into generated OKLCH module
Replace the inline hand-transcribed palette with the self-contained
src/lib/avatar-palette.ts: the 20-color palette is GENERATED at module load
from an OKLCH ring config (chroma clamped to sRGB, WCAG text color per color),
so it is fully tunable and validated (min pairwise ΔE-OK ≈ 0.066).

avatarStyle() slices one cyrb53 hash of the normalized name into independent
channels: base color (20) × color-wheel scheme (analogous ±20–45° / complement
180° / triadic ±120°) × split angle (24 dirs). avatarBackgroundCss() renders a
two-stop gradient with a soft boundary. Pure, cross-platform, deterministic —
same name → same avatar everywhere, nothing persisted.

The glyph now consumes avatarStyle/avatarBackgroundCss from the module;
agent-avatar-stack no longer defines its own hash/palette.

Tests: avatar-palette.test.ts pins minPairwiseDistance ≥ 0.06, PALETTE length,
normalization, and a golden name→style slice (Backend Developer →
#a55795/#90355e/150°) so a config change that repaints every avatar can't slip
through unnoticed. client tsc clean, 30 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 23:09:49 +03:00
claude_code 62b818bb36 feat(#300 ui): quantized OKLCH palette + multi-channel agent avatar
Replaces the ad-hoc 14-color hsl palette with a perceptually-even, validated
scheme so agent glyphs are reliably distinguishable:

- cyrb53 deterministic, cross-platform 53-bit hash over a normalized name
  (NFC + trim + lowercase + collapse whitespace) — no built-in/rand hash, so
  the same name renders the same avatar on every device without persistence.
- 20-color OKLCH palette (12 light / 8 dark), chroma clamped to sRGB, min
  pairwise ΔEOK ≈ 0.066: any two entries are identical or clearly distinct —
  "almost the same" colors are impossible by construction.
- Disjoint hash-bit channels: base color (20) × gradient partner (2) ×
  gradient angle (8) = 320 combinations, so a base-color collision (inevitable
  past ~20 agents) is still disambiguated by the gradient — and by the emoji
  drawn on top. Text color (black on light ring, white on dark) is
  WCAG-checked.

Glyph now renders an explicit solid backgroundColor (fallback + testable) plus
a linear-gradient backgroundImage. avatarStyle() replaces agentGlyphBackground().
client tsc clean, 26 tests pass (avatarStyle determinism/normalization/structure
+ DOM base-color).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 22:50:19 +03:00
claude code agent 227 b7c16dc634 i18n(dictation): add "Dictation" aria-label key to en-US + ru-RU (#314 F6)
The F4 fix introduced t("Dictation") as the neutral aria-label for a disabled
mic with no reason (reachable via the AI chat mic while the assistant streams),
but the key wasn't in either locale — a ru-RU screen-reader user would hear the
English "Dictation". Add it to both locales.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 22:43:06 +03:00
claude code agent 227 1458e3e152 fix(dictation): cover read-only precedence, suppress misleading disabled tooltip, drop dead "busy" (#314 F3/F4/F5)
F3: add computeDictationAvailability assertions for the read-only ∩ pre-sync
intersection (editable:false, inEditMode:true, showStatic:true) → read-only for
both isDisconnected states, pinning that lack of edit permission takes
precedence over the pre-sync reason (kills a mutant dropping `editable &&`).

F4: switching native disabled → data-disabled made a disabled mic hoverable — good
for the byline mic (shows the reason), but a consumer passing bare `disabled`
without a reason (AI chat's isStreaming) got a misleading, actionable
"Start dictation" tooltip on a click-rejecting control. Now: disabled + no reason
→ render the icon with NO Tooltip and a neutral aria-label; disabled + reason →
reason tooltip; enabled → "Start dictation". Click guard/data-disabled preserved.

F5: remove the dead "busy" DictationUnavailableReason (never produced) — union
member, its resolver case (folded into default), and the vacuous test assert.

vitest (dictation + editor-sync + dictation-group): 41 passed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 22:18:16 +03:00
claude code agent 227 13a333632a test(#319): pin per-agent glyph color reaches the DOM + fix stale z-order docs (F1/F2)
F1: the bug was the color never reaching the DOM (Mantine Avatar's --avatar-bg
overrode it); the pure agentGlyphBackground always returned distinct colors, so
the existing unit tests would pass even against the broken Avatar. Add a
data-testid on the glyph Box and two render tests: one asserts the emoji glyph's
applied inline background equals agentGlyphBackground(name); one asserts two
palette-distinct agents reach the DOM as different backgrounds. React applies
styles via the CSSOM (hsl→rgb), so the assertion normalizes both sides through
the same path and compares against the real function output (no frozen literal).
Fails against the pre-fix Avatar (no inline background / no glyph testid).

F2: the top-level AgentAvatarStack JSDoc and two test titles still described the
old z-order (agent glyph in front, human behind); the PR flipped it (human
launcher badge in front, zIndex 2 > glyph 1). Updated the JSDoc + both titles to
match.

vitest: 10 passed (+2).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 22:15:42 +03:00
claude_code 344b9723b2 fix(#300 ui): distinct per-agent glyph colors + launcher on top
The per-agent glyph color never showed: the circle was a Mantine
`Avatar variant="filled"` whose background was overridden by Mantine's
`--avatar-bg`, so every agent fell back to the theme's violet. Also raw
`hue = hash % 360` put many names in the same "purple" arc.

- Render the emoji/sparkles circle as a plain Box with an explicit
  background — the color is now guaranteed.
- Pick the color from a curated palette of categorically-distinct dark
  hues (red/orange/green/teal/blue/violet/magenta/slate) by name hash, so
  different agents read as different colors, not shades of one violet.
- Bring the launcher (human) badge ABOVE the agent glyph (zIndex) so it is
  fully visible at the top-right instead of half-hidden behind the circle.

client tsc clean, tests pass (added a color-distinctness assertion).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 21:46:31 +03:00
claude code agent 227 d57392b5af fix(dictation): extract tested computeDictationAvailability + gate mic from the reactive atom (#314 F1/F2)
F1: the availability publish-effect duplicated the #218 editability gate
(editable && inEditMode && !showStatic) inline — a copy that could silently
diverge from the tested isBodyEditable — and the reason computation (the core of
#309) had no tests. Extract computeDictationAvailability into editor-sync-state.ts
REUSING isBodyEditable; the effect is now a one-line call. Unit tests cover the
branches (synced→null; pre-sync disconnected→offline / else connecting;
!editable/!edit→read-only).

F2: DictationGroup gated the mic on the non-reactive editor.isEditable while the
PR already publishes the reactive dictationAvailability.isEditable (same signals)
— so gate and reason came from different sources and the mic could stick. Gate on
dictationAvailability.isEditable: one reactive source of truth for both.

vitest (editor-sync-state + dictation): 37 passed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 21:32:06 +03:00
claude code agent 227 a86e5f409f feat(dictation): reason model — speaking tooltip on a disabled mic + shared error resolver (#309)
The dictation mic could be grey/disabled while silently showing "Start
dictation", and Mantine's native `disabled` set pointer-events:none so the
Tooltip never fired at all — the UI knew the cause but told the user nothing.
Runtime error strings were also duplicated verbatim across the two dictation
hooks.

- New dictation-status.ts: the single source of truth. A DictationUnavailableReason
  enum (connecting/offline/read-only/unsupported/busy) + a DictationErrorCode enum,
  pure classifiers (classifyGetUserMediaError / classifyTranscriptionError) and
  resolvers (resolveUnavailableLabel / dictationErrorMessage). All user-facing
  dictation strings are formed here; the verbatim server message still wins for
  transcription errors.
- page-editor publishes dictationAvailabilityAtom { isEditable, reason } computed
  at the source (editable/edit-mode/showStatic/collab status): connecting vs
  offline (stuck) vs read-only. DictationGroup forwards the reason to MicButton.
- MicButton is reason-aware: a disabled mic shows the cause-specific tooltip. The
  disabled-hover silence is fixed by marking disabled the Mantine way
  (data-disabled/aria-disabled + click guard) instead of the native attribute, so
  the Tooltip fires — applied to both the idle (reason) and error (errorMessage)
  states.
- Both hooks route every error through the shared resolver (deleting the
  duplicated transcriptionErrorMessage), and expose errorMessage for the tooltip.
  Wording is byte-identical to each hook's original (incl. the batch hook's
  DOMException name prefix and the verbatim server message).
- i18n: 3 new reason keys in en-US + ru-RU, and the previously-missing ru-RU
  dictation error translations.

Tests: dictation-status.test.ts (all classifier/resolver branches, incl. server
message passthrough) + mic-button.test.tsx (disabled mic shows the reason text,
uses data-disabled not native disabled — fails against the pre-fix code).
vitest: 5 files / 32 passed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 21:29:39 +03:00
vvzvlad 33d22ff164 Merge pull request 'feat(comment): предложения правок агента + кнопка «Применить» (server-side atomic apply, #315)' (#318) from feat/315-comment-suggestions into develop
Reviewed-on: #318
2026-07-03 21:29:28 +03:00
vvzvlad b861266ff8 Merge pull request 'fix(ai-chat): резолв slugId→uuid в bound-chat — 500 (22P02) на открытии страницы (#312)' (#313) from fix/312-bound-chat-slug into develop
Reviewed-on: #313
2026-07-03 21:27:14 +03:00
vvzvlad 8b99b70d73 Merge pull request 'feat(#300 ui): launcher в правый верхний угол + тёмный per-agent цвет глифа' (#307) from feat/300-avatar-polish into develop
Reviewed-on: #307
2026-07-03 21:26:28 +03:00
vvzvlad b3d4922efa Merge pull request 'fix(editor): резервировать высоту документа на свопе static→live — скролл переживает своп (корень дрыга, #266)' (#308) from fix/scroll-restore-swap-height into develop
Reviewed-on: #308
2026-07-03 21:26:04 +03:00
claude code agent 227 b62db917de feat(comment): suggestion diff block + Apply button + mutation (#315 phase 5)
Client UI for agent comment suggestions.

- IComment gains suggestedText / suggestionAppliedAt / suggestionAppliedById.
- comment-list-item shows a "было → стало" block (old selection struck/red, new
  suggestedText green) for a top-level comment with a suggestion, plus an Apply
  button — gated by canShowApply(comment, canEdit): edit permission AND a
  suggestion AND not applied AND not resolved AND top-level. Once applied, an
  "Applied" badge replaces the button.
- canEdit comes from page.permissions.canEdit (real edit permission, NOT the
  looser canComment) and is threaded through CommentListItem and nested
  ChildComments; fail-closed when undefined.
- useApplySuggestionMutation posts to /comments/apply-suggestion; on success it
  writes the applied + server auto-resolve fields into the react-query cache
  (UI flips to Applied + resolved without a refetch); on 409 it shows a specific
  message with the server's currentText, else a generic error.
- i18n keys added in en-US + ru-RU.

Tests (comment-list-item.test.tsx + canShowApply unit suite): Apply visibility
across canEdit/applied/resolved/reply, click dispatches the mutation, diff
rendering. 34 passed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:19:36 +03:00
claude code agent 227 0210faabea fix(editor): read editor.isEditable reactively in DictationGroup so the mic un-greys after sync (#311)
On an editable page the dictation mic in the byline stayed grey/disabled after
collab finished syncing, until an unrelated re-render (view↔edit toggle,
navigation) happened. DictationGroup read the NON-reactive `editor.isEditable`
field directly in render; `editor` comes from pageEditorAtom (a stable object
reference), so `editor.setEditable(true)` after sync (#218 gate) mutates TipTap
state without changing the atom reference — the byline never re-renders and
disabled=true sticks.

Read editable via `useEditorState` (the same reactive read the editor body
already uses), so the mic re-enables when the body flips editable and disables
again when it loses editable. The #218 pre-sync intent is preserved — just made
reactive. Test flips isEditable false→true and asserts the mic goes
disabled→enabled (fails against the pre-fix raw-field read).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:19:52 +03:00
claude code agent 227 17003fbbc1 test(editor): extract swap height-reservation into a tested hook (#308 F1)
The +42-line height-reservation logic lived inline in PageEditor on the risky
static→live swap path with zero tests (F1). Extract it into
useSwapHeightReservation(showStatic, menuContainerRef) → { reservedHeight,
captureReservation }, mirroring the sibling useScrollRestoreOnSwap extraction,
so its release guard and cap are directly unit-testable.

Pure extraction — behavior identical. The capture stays a synchronous callback
the editor invokes in the collab-sync effect (reading swapWrapperRef.offsetHeight
while the static content is still mounted, before setShowStatic(false)); a
post-transition effect inside the hook would read the collapsed live height and
be wrong. The rAF release loop (release at scrollHeight >= reserved, or the
RELEASE_CAP_MS=4000 cap) and cancelAnimationFrame cleanup moved verbatim.

Tests (use-swap-height-reservation.test.ts) cover 4 branches, mutation-verified:
(a) capture → reservedHeight; (b) release when live content reaches reserved;
(c) release at the cap when it never does; (d) non-swap → stays null.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:13:30 +03:00
claude code agent 227 0df6242128 fix(ai-chat): resolve page slugId to uuid in bound-chat, fixing 22P02 500 (#312)
POST /api/ai-chat/bound-chat 500'd with Postgres 22P02 because the client
sends a page slugId (10-char nanoid) in the request `pageId` field, which the
server passed straight into the UUID `page_id` column. The chat-to-document
binding silently broke (client fail-softs to a new chat) and every slug-URL
page open logged a 500.

Fix: resolve the incoming id to a real page UUID on the server. PageRepo.findById
already accepts both a uuid and a slugId (isValidUUID→slugId fallback), so
boundChat now resolves the page first, guards it against a foreign/unknown
workspace (returns {chatId:null} before any chat lookup — no cross-workspace
probe), and looks up the latest chat by the resolved page.id (real uuid).

Client: renamed the local pageId→slugId for clarity (the value is a slugId);
the wire body key stays `pageId` so the DTO is unchanged. DTO left @IsString()
(a @IsUUID() would only turn the 500 into a 400 and still break binding).

Test: bound-chat spec asserts a slugId resolves and findLatestByPage is called
with the real uuid; a foreign-workspace page → {chatId:null} without a chat
lookup (no leak); an unknown id → {chatId:null}, no throw.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:07:23 +03:00
vvzvlad a63efa6920 Merge pull request 'fix(ai-chat): stop the reasoning-stream hang — parse markdown only when expanded (#302)' (#303) from fix/302-reasoning-parse-when-open into develop
Reviewed-on: #303
2026-07-03 18:02:16 +03:00
claude code agent 227 ccd38152ab docs(ai-chat): correct AgentGlyph docstring — per-agent dark circle, not violet (#307 F1)
The launcher-polish commit replaced the fixed violet AGENT_COLOR background
with a per-agent dark hashed circle (agentGlyphBackground). Points 2 and 3 of
the AgentGlyph image-source docstring still said 'violet circle' — update both
to 'per-agent dark circle' so the doc matches the code.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:01:18 +03:00
claude_code 8f95c5808e fix(editor): reserve document height across the static→live swap so scroll survives (#266)
Root cause (confirmed via Chrome DevTools on the live app, and the fix validated
there too): after the reading-position restore lands correctly, the static→live
editor swap momentarily SHRINKS the document (the live editor lays out its content
over a few frames — measured height 32005 → 22050), so the browser CLAMPS window
scroll to the top. That is what produced all of:
- "lands correct → jumps to top → back down" (restore#2 recovering from the clamp),
- the final position overshooting (~6000px) via scroll-anchoring during recovery,
- "scroll a little → jumps to 0" (the clamp catching the reader mid-scroll).

Fixing the restore logic was chasing symptoms. This reserves the pre-swap content
height (a min-height on a wrapper around the static/live editor) until the live
editor has laid out (or a short safety cap), so the document never collapses and
window scroll simply survives the swap. Validated live: with the height pinned the
restore fires ONCE and the position stays put (no reset, no jitter, no overshoot);
the existing post-swap re-assert becomes a silent no-op.

No change to the restore hook or its tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 17:36:10 +03:00
claude_code 6f7d439811 feat(#300 ui): move launcher to top-right, per-agent dark glyph color
- Launcher (human) avatar moves from the bottom-right to the TOP-RIGHT
  corner of the agent glyph.
- The emoji/sparkles glyph circle is no longer a fixed violet: its
  background is derived from a hash of the agent name (hue) and pinned to a
  fixed dark shade (hsl(h, 45%, 24%)) so distinct agents get distinct colors
  while the emoji / white sparkles icon stays readable. Agents with an
  uploaded avatar image are unaffected.

Add a unit test for agentGlyphBackground (deterministic, name-varying, dark).
client tsc clean, 11 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 16:28:06 +03:00
vvzvlad 88d96c41b5 Merge pull request 'feat(ai-chat): agent avatar stack — agent front, launcher behind (#300)' (#304) from feat/300-agent-avatar-stack into develop
Reviewed-on: #304
2026-07-03 16:01:17 +03:00
claude_code ef16743406 fix(#300 ui): flip avatar hierarchy on comments, make launcher visible
Two visual defects in the agent avatar stack (PR #304), missed by the
code-only review:

- The launcher (human) avatar was fully occluded behind the opaque agent
  glyph — the container was exactly the glyph size, so the launcher sat
  underneath it. Enlarge the container by an overhang and vertically center
  the glyph so the launcher peeks out at the bottom-right and stays visible.
- On comments the human creator stayed the PRIMARY avatar and name while the
  stack was crammed into the old badge slot, duplicating the identity and
  failing the "agent is primary" requirement. AgentAvatarStack gains a
  showName prop; with showName=false it now replaces the leading avatar for
  agent comments, and the name slot renders agent.name (+ dimmed
  · launcher.name). Non-agent comments are byte-identical to before;
  history-item keeps the default (names shown).

Tests: add showName=false and external-MCP (no-launcher) coverage, assert
no identity duplication. client tsc clean, 9 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 14:08:16 +03:00
agent_coder 0968ea97d2 feat(ai-chat): agent avatar stack — agent in front, launcher behind (#300)
For AI-agent-authored content (comments + page history), replace the text AI-AGENT
badge with an avatar stack: the agent in front, the human who launched it smaller and
behind. This fixes the inverted hierarchy (the action was the agent's; the human just
launched it). closes #300.

Backend: a single server-authoritative resolver resolveAgentProvenance normalizes to
{ agent, launcher } from server columns only (createdSource/lastUpdatedSource, aiChatId,
creator, chat role) — nothing from request input, so agent identity can't be spoofed.
Internal chat -> agent = chat role (name/emoji), launcher = human; external MCP
(aiChatId null) -> agent = the agent account, launcher = null; non-agent -> neither.
The role join (aiChatId -> ai_chats.role_id -> ai_agent_roles) deliberately does NOT
filter enabled/deleted_at, so a later-disabled role still labels historical content
(mirrors findById, not findLiveEnabled). Enrichment is applied on BOTH findPageComments
(list) AND findById (the create/resolve/update broadcast path), so the stack shows on
live comment events and doesn't vanish on resolve/edit.

Frontend: new AgentAvatarStack + AgentGlyph (avatarUrl -> role emoji on violet ->
IconSparkles on violet), integrated into comment-list-item and history-item where the
badge was; the deep-link-to-chat click moved onto the stack. ai-agent-badge removed.

Tests: AgentAvatarStack (role/no-role/MCP/click/non-clickable), the provenance resolver
+ recorder tests proving the role join never filters enabled/deleted, and findById
enrichment (guards the live-broadcast regression).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 05:28:53 +03:00
claude_code 4af21494af fix(editor): stop the title auto-focus from yanking scroll on reload (#266)
Root cause (confirmed via Chrome DevTools on the live app): the reading-position
restore jittered on reload — it landed at the saved spot, jumped to the top, then
back. The jump was NOT a height collapse: the title editor auto-focuses ~300ms
after mount, and TipTap's focus scrolls the focused node into view. Since the
title sits at the top of the page, that yanked window scroll to the top.

Minimal fix (the fast restore mechanism is left unchanged):
- Focus the title with { scrollIntoView: false } so placing the caret no longer
  moves the viewport.
- Skip the title auto-focus entirely when a saved reading position will be
  restored (otherwise the caret lands in the now-off-screen title). Exported
  hasSavedReadingPosition() as the single source of truth.
- Extracted the decision into a testable useTitleAutofocus hook (which also adds
  a clearTimeout cleanup, fixing a pre-existing uncancelled/destroyed-editor
  timer), and covered it + hasSavedReadingPosition with unit tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 05:15:28 +03:00
agent_coder 2d30ad1fa2 fix(ai-chat): parse reasoning markdown only while expanded to stop the thinking-stream hang (#302)
The reasoning block memoized its markdown render on [trimmed] alone, so as the
reasoning text streamed in it re-parsed the whole, ever-growing text (marked +
DOMPurify) on every throttled delta (~20Hz) — an O(n^2) CPU storm that pinned the
main thread and froze the chat during a long "thinking" phase. Worse, the block is
collapsed by default, so all that parsing was for a hidden body the user never sees
(html is only shown inside <Collapse in={open}>).

Gate the parse on `open`: collapsed shows the cheap raw-text fallback and does no
markdown parsing; expanding parses the current text once (an instant user click), and
further streaming while open is the normal per-delta append render, like the answer.

Test: assert renderChatMarkdown is not called while collapsed and is called once on
expand.

closes #302

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 05:01:37 +03:00
agent_coder 3f7e1bdc7b fix(export): stop comment.renderHTML returning a live jsdom node on the server (#298)
Page/space export (Markdown & HTML, both via jsonToHtml -> generateHTML) crashed with
"Export failed:undefined" on any page carrying a `comment` mark. Root cause:
comment.renderHTML returned a LIVE DOM node (document.createElement + a click listener)
whenever a global `document` existed — and the in-process MCP module injects a jsdom
global.window+global.document into the Node server, defeating the old
`typeof document === "undefined"` guard. The server export runs happy-dom's
DOMSerializer, which crashes appending the foreign jsdom node
(NodeUtility.isInclusiveAncestor -> "Cannot read properties of undefined (reading
'length')"). comment is the only extension returning a live node.

Fix: widen the guard with an isNodeRuntime check (process.versions.node) so on any Node
runtime renderHTML returns the plain, serializable spec array — even when MCP injected
jsdom globals. The browser branch (createElement + click -> ACTIVE_COMMENT_EVENT) is
untouched, so in-editor comment interactivity is preserved (Vite defines only
process.env as a member-expression substitution, no `process` object in the browser
bundle, so isNodeRuntime is false there). The mcp schema mirror already returns a spec
array and is not on the export path (tiptapExtensions imports Comment from
@docmost/editor-ext), so no mirror change is needed.

Also: export-modal now reads the real error text from the response Blob
(responseType:'blob' made err.response.data.message always undefined) so a failed export
shows the server's message instead of "undefined".

Adds a regression test that runs the real jsonToHtml on a comment-marked doc with
jsdom globals injected (reproduces the crash on the unpatched code, passes after).

closes #298

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 01:34:53 +03:00
vvzvlad d89650a45e Merge pull request 'fix(editor): плавное восстановление позиции чтения без рывка (#266)' (#289) from feat/scroll-restore-ux into develop
Reviewed-on: #289
2026-07-03 00:33:18 +03:00
vvzvlad b1e48d3765 Merge pull request 'feat(tree): мгновенная отрисовка дерева сайдбара из localStorage-кэша' (#290) from feat/tree-ls-cache into develop
Reviewed-on: #290
2026-07-03 00:33:07 +03:00
agent_coder 293348f9dc refactor(#289 review): extract useScrollRestoreOnSwap so the test guards real code (F2)
The prior test guarded a verbatim MIRROR of the two scroll-restore useLayoutEffect
blocks — the reviewer proved removing '&& editor' from the real page-editor.tsx left
the test green (a copy, not the original). Extract the wiring into an exported
useScrollRestoreOnSwap(pageId, editor, showStatic) hook (the two effects verbatim +
useScrollPosition inside; F1 budget logic untouched), call it once from page-editor.tsx
(replacing the removed useScrollPosition call + both effects), and rewrite the test to
render the REAL hook — deleting the mirror and the false 'regresses in lockstep' comment
(F2-doc). Non-vacuity proven: removing '&& editor' from the real hook reddens the guard
test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 23:29:01 +03:00
agent_coder 330837cfa6 test(#290 review): cover pruneCollapsedChildren open-keep + recursion branch (F4)
The F1 integration test mocks the open-set as {} so openIds is always empty — every
node hits the collapsed branch, and the open-keep + recursion path (keep an OPEN
branch's children, recurse to prune a nested collapsed child) runs in zero tests. Add
a unit test: open parent (kept with children) → nested collapsed child (pruned to []),
plus a top-level collapsed node (pruned), with hasChildren preserved and immutability
asserted. Non-vacuous: clearing an open branch fails (a); removing recursion fails (b).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 23:24:36 +03:00
vvzvlad 916b24e3ff Merge pull request 'fix(ui): collapse global sidebar to a drawer below 992px (tablet layout overflow, #291)' (#292) from fix/responsive-tablet-sidebar into develop
Reviewed-on: #292
2026-07-02 22:52:11 +03:00
vvzvlad ecf022ffca Merge pull request 'fix(editor): не подставлять типографику повторно после её отмены (Ctrl+Z)' (#296) from fix/typography-undo-resubstitution into develop
Reviewed-on: #296
2026-07-02 22:51:50 +03:00
agent_coder e9d5d493d3 fix(#290 review): drop stale cached children on boot + gate size warn (F1/F2/F3)
F1 (MEDIUM regression): a collapsed-but-cached branch showed STALE children on
re-expand after reload (the cache keeps children of any ever-expanded branch;
refreshOpenBranches only refreshes OPEN branches, but the fetch guard skips a branch
that has cached children). New pruneCollapsedChildren(tree, openIds) resets children
to [] (keeps hasChildren) for every node NOT in the persisted open-set, recursing
into open nodes — a once-per-mount boot effect. A pruned collapsed branch is then the
'unloaded' shape handleToggle re-fetches, so its first expand reconciles fresh (as
pre-cache). Open branches keep their children (refreshOpenBranches handles them, no
double fetch). Test: a collapsed cached branch with a stale child fetches fresh on
first expand after boot.
F2: gate the >4MB size-guard console.warn behind the writeFailureWarned once-flag
(like the quota branch) so editing a huge tree no longer re-warns every ~500ms; test
that an oversized tree is not persisted + warns exactly once.
F3: narrow the use-auth privacy comment (only tree caches are swept; other
localStorage entries remain).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 22:25:05 +03:00
agent_coder db9ed51e01 fix(#296 review): symmetric diff-bound normalization + tests (F1/F2)
F2: findChangedRange only normalized the repeated-content INSERTION case
(oldTo<start), leaving the symmetric DELETION case (newTo<start) to return a
degenerate DocChange (newTo<from). Push BOTH ends forward by start-min(oldTo,newTo)
so the range stays non-degenerate (from<=oldTo, from<=newTo), matching ProseMirror's
diff bounds. The insertion case is byte-identical to before (min=oldTo → oldTo→start,
newTo→newTo+delta); the deletion/both-below cases are fixed. Never spuriously arms
the guard (arming needs oldTo>from AND newTo>from; normalization leaves exactly one
end ==from).
F1: add custom-typography.test.ts (15 tests) via the real Editor path (mirrors
intentional-clear.test.ts): findChangedRange normalization (insertion + the fixed
deletion), mapRangeThroughChange release/boundary/shift, and arming (local
undo-replace arms; remote y-sync change-origin does NOT; ordinary edit does NOT).
Adds test-only exports (undoGuardKey, findChangedRange, mapRangeThroughChange).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 22:18:14 +03:00
agent_coder 963822bd28 test(#289 review): cover shared restore budget + scroll-restore wiring (F1/F2)
F1: pin the shared restoreStartRef timeout budget — re-triggers share ONE budget
(measured from the first call), not a per-trigger restart. Test drives short content
(polls), triggers at t=0 and t=3s, and asserts the clamp fires at t=5s from the FIRST
call. Verified non-vacuous: a mutant that resets the budget on each trigger fails it.
F2: cover the two useLayoutEffect scroll-restore blocks. A full PageEditor mount has
no precedent in the client suite (it builds live Hocuspocus/IndexedDB providers +
collab tiptap; the static->live swap gates on isCollabSynced, only reproducible by
driving mocked provider callbacks = testing the mocks). Per the reviewer's allowance
for a justified lighter variant: page-editor.test.tsx reproduces the two effects and
(1) asserts the [showStatic, editor] deps + the '&& editor' guard via a stable spy,
(2) drives the REAL useScrollPosition end-to-end so the post-swap re-assert is the
sole cause of scrollTo.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 22:16:22 +03:00
agent_coder c452902432 test(#297 review): pin table->markdown at the output level (F1)
The existing tests assert only the classifier flags ({asMarkdown, wrapBareRows}),
not the resulting markdown. Add two output-level tests via htmlToMarkdown mirroring
the serializer's real path: (a) a header-less bare-rows selection wrapped as
<table><tbody><tr>… yields a VALID GFM pipe table (GFM plugin synthesizes an empty
header + separator), and (b) a whole table with a header round-trips to a proper
pipe table with header/separator/data rows. Both are non-vacuous — they fail
against the old one-value-per-line serialization (no separator row, no pipes).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 22:10:30 +03:00
agent_coder 731a4f0dca refactor(#292 review): extract NAVBAR_COLLAPSE_BREAKPOINT constant (F2)
The AppShell navbar breakpoint and both burger toggles' hiddenFrom/visibleFrom
must be equal, or the sidebar becomes unreachable on tablet widths (the round-1
regression). A comment guarded that before; now a shared const does. Add
NAVBAR_COLLAPSE_BREAKPOINT='md' to sidebar-atom.ts and reference it from the navbar
breakpoint (global-app-shell) + both toggles (app-header). aside.breakpoint and the
sm brand/search gates are intentionally separate contracts, left untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 22:02:37 +03:00
claude_code db9f29c16b fix(editor): copy tables to clipboard as Markdown, not newline-joined cells
clipboardTextSerializer only produced Markdown for lists, so copying a table
and pasting into a plain-text/Markdown target emitted one cell value per line
(ProseMirror's default text serializer). Route tables through htmlToMarkdown
(turndown + GFM) as well.

- Extract the decision into a pure, exported classifyClipboardSelection()
  helper; the existing list rule (2+ items) is preserved exactly.
- Handle whole-table selections (top-level `table` node) and partial cell
  selections (bare `tableRow` nodes), wrapping bare rows in <table><tbody> so
  the GFM turndown rule detects them.
- Add unit tests for classifyClipboardSelection (6 cases).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 18:56:57 +03:00
claude-stand fa439d7c7b fix(ui): match sidebar toggle breakpoint to navbar (md) so the tablet drawer opens
Follow-up to the navbar sm->md change on this branch: the two header sidebar
toggles were still gated at sm, so in the 768-991 band the DESKTOP toggle was
shown while the navbar used the MOBILE drawer collapse state — clicking it
flipped the wrong atom and the drawer could not be opened (sidebar unreachable
at 768/820, caught by QA). Gate the mobile toggle hiddenFrom=md and the desktop
toggle visibleFrom=md so the mobile toggle drives the drawer across the whole
tablet band.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 18:19:59 +03:00
claude_code 82411f8707 fix(editor): не подставлять типографику повторно после её отмены (Ctrl+Z)
После срабатывания авто-подстановки Typography (например «1/2 » → «½») и её
отмены через Ctrl+Z повторное нажатие пробела снова триггерило то же input-rule
и подставляло символ заново.

Добавлено клиентское расширение CustomTypography (обёртка над
@tiptap/extension-typography) с ProseMirror-плагином «undo guard»:
- запоминает диапазон текста, восстановленный отменой (undo/redo), и подавляет
  typography input-rules, чьё совпадение пересекается с этим диапазоном, пока
  восстановленный текст не отредактируют;
- поддерживает обе системы истории: prosemirror-history (шаблонные редакторы) и
  yjs UndoManager (основной collab-редактор). Undo в yjs приходит как замена
  всего документа, поэтому регион вычисляется диффом документов
  (findDiffStart/findDiffEnd), а не по step-map;
- детекция yjs-транзакций — через импортированный ySyncPluginKey и канонический
  isChangeOrigin, без хрупких строковых ключей.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 17:14:19 +03:00
claude-stand affa32cbaa fix(ui): collapse global sidebar to a drawer below 992px (tablet layout overflow)
At tablet widths (~768px) the fixed ~300px global sidebar stayed pinned, leaving
too little room for content: the settings tables (Members etc.) overflowed the
offset content area and pushed the Role/actions columns off-screen with no
horizontal scroll (unreachable). Raise the AppShell navbar (and page aside)
breakpoint from `sm` (768px) to `md` (992px) so the whole tablet band uses the
toggle drawer (closed by default) and content gets the full width.

Verified with Playwright screenshots: 768px settings/members now fits all columns
(table right 736<768, no overflow); desktop (>=992px) unchanged (sidebar pinned,
content offset); mobile unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 16:28:03 +03:00
claude_code b349676eae feat(tree): paint sidebar tree instantly from localStorage boot cache
On page reload the sidebar tree rendered nothing until every root page
was fetched (paginated), and children of expanded branches arrived even
later (breadcrumbs effect / socket connect) — the tree visibly jumped a
couple of seconds after load.

- treeDataAtom is now a facade over atomFamily(atomWithStorage) keyed
  treeData:v1:{workspaceId}:{userId} with getOnInit: true — the cached
  tree hydrates synchronously and paints on the very first render,
  together with the already-persisted open-branches map. Public atom
  interface unchanged (value or functional updater), all call sites
  untouched.
- Custom sync storage: debounced writes (500ms, coalesced, size guard,
  beforeunload flush), defensive reads (corrupted JSON -> []), no
  cross-tab subscribe (localStorage is a boot cache only).
- SpaceTree renders on cached data immediately; "No pages yet" still
  waits for the server. Once server roots merge, open loaded branches
  are re-fetched fresh and reconciled once per space (shared
  refreshOpenBranches, also used by the socket reconnect handler).
- Logout hygiene: clearPersistedTreeCaches() purges treeData:v1:* and
  openTreeNodes:* by prefix and disables further persistence (kill
  switch closes the websocket-write-vs-beforeunload-flush resurrection
  race). Wired into both handleLogout and the 401 redirectToLogin path,
  since cached trees contain page titles.
- Tests: tree-data-atom.test.ts (hydration, debounce round-trip,
  corrupted JSON, scope isolation, logout purge, persistence kill
  switch); expand-all suite adapted. 144 tree tests / full client suite
  green, tsc clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 15:51:15 +03:00
claude_code 768d135a19 fix(editor): smooth scroll-position restore, no yank on early scroll (#266)
The reading-position restore fired only after collab sync (`!showStatic`),
so the page painted at the top and then visibly jumped — and readers who had
already started scrolling were rudely yanked back to the saved position.

- Abort restore permanently on genuine user scroll intent: `wheel`/`touchstart`
  unconditionally, and `keydown` only for real scroll keys (Arrow/Page/Home/End/
  Space) so shortcuts and typing do not disable it. Our own `window.scrollTo`
  never emits these, so restore cannot self-abort.
- Restore earlier via `useLayoutEffect` (before paint) while the static/cached
  content is laid out, and re-assert once after the static->live editor swap.
- Make `restoreScrollPosition` idempotent with a redundancy guard so the two
  triggers never double-scroll; share one bounded timeout budget across them.
- Add tests for interaction-abort, scroll-key filtering, idempotence.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 15:37:49 +03:00