fix(#290 review): drop stale cached children on boot + gate size warn (F1/F2/F3)
F1 (MEDIUM regression): a collapsed-but-cached branch showed STALE children on re-expand after reload (the cache keeps children of any ever-expanded branch; refreshOpenBranches only refreshes OPEN branches, but the fetch guard skips a branch that has cached children). New pruneCollapsedChildren(tree, openIds) resets children to [] (keeps hasChildren) for every node NOT in the persisted open-set, recursing into open nodes — a once-per-mount boot effect. A pruned collapsed branch is then the 'unloaded' shape handleToggle re-fetches, so its first expand reconciles fresh (as pre-cache). Open branches keep their children (refreshOpenBranches handles them, no double fetch). Test: a collapsed cached branch with a stale child fetches fresh on first expand after boot. F2: gate the >4MB size-guard console.warn behind the writeFailureWarned once-flag (like the quota branch) so editing a huge tree no longer re-warns every ~500ms; test that an oversized tree is not persisted + warns exactly once. F3: narrow the use-auth privacy comment (only tree caches are swept; other localStorage entries remain). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -293,6 +293,41 @@ export function loadedOpenBranchIds(
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return ids;
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}
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/**
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* Boot-cache hygiene (#159 #8): the persisted tree keeps the children of EVERY
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* branch ever expanded — collapsing a branch never prunes them. So on reload a
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* COLLAPSED branch hydrates with its old cached children, and `handleToggle`
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* skips the lazy-load on first expand (children already present) → it shows
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* STALE children (renamed / moved / deleted while the user was offline) with no
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* reconcile. `refreshOpenBranches` only refreshes OPEN branches, so collapsed
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* ones slip through.
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*
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* Fix: drop the cached children of every node NOT in the persisted open-set,
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* resetting it to the canonical UNLOADED shape (`children: []`, `hasChildren`
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* untouched — see pageToTreeNode). Its first expand then lazy-loads fresh, just
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* as it did before the tree was cached to localStorage. OPEN branches keep
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* their children (refreshOpenBranches reconciles those, so they must not be
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* dropped here) and are recursed into so a collapsed branch nested under an
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* open one is pruned too.
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*/
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export function pruneCollapsedChildren(
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tree: SpaceTreeNode[],
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openIds: ReadonlySet<string>,
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): SpaceTreeNode[] {
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return tree.map((node) => {
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const hasLoadedChildren = !!node.children && node.children.length > 0;
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if (!openIds.has(node.id)) {
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// Collapsed: drop the whole cached subtree so it reads as unloaded.
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return hasLoadedChildren ? { ...node, children: [] } : node;
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}
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// Open: keep it, but recurse into its children (a nested collapsed branch
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// must still be pruned).
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return hasLoadedChildren
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? { ...node, children: pruneCollapsedChildren(node.children, openIds) }
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: node;
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});
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}
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// Collect every node id in the tree (roots, branches, leaves). Used by
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// collapseAll to clear the open-state map for all current-space nodes.
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export function collectAllIds(nodes: SpaceTreeNode[]): string[] {
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