Merge pull request 'fix(ai-chat): adopt the server-returned chat id (two-tab adoption race #137)' (#138) from fix/ai-chat-chatid-adoption into develop

Reviewed-on: #138
This commit was merged in pull request #138.
This commit is contained in:
2026-06-23 03:35:03 +03:00
11 changed files with 825 additions and 119 deletions

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@@ -210,7 +210,7 @@ pnpm --filter @docmost/mcp test # node --test (unit + mock)
pnpm --filter @docmost/mcp test:e2e # MCP end-to-end against a live instance pnpm --filter @docmost/mcp test:e2e # MCP end-to-end against a live instance
``` ```
**Database migrations** (Kysely, run from `apps/server`; they auto-run on server startup too): **Database migrations** (Kysely, run from `apps/server`). **Where they auto-apply:** in **production** (the built image / `start:prod`) pending migrations run automatically on server boot. In **local dev** (the `pnpm dev` stand / `nest start --watch`) they do **NOT** auto-run — after you pull or switch branches you must apply them yourself with `pnpm --filter server migration:latest`, or any endpoint touching a new column/table 500s (e.g. a freshly-added `ai_chats.page_id` blanket-500s all of AI chat until migrated).
```bash ```bash
pnpm --filter server migration:create --name=my_change # new empty migration pnpm --filter server migration:create --name=my_change # new empty migration
pnpm --filter server migration:latest # apply all pending pnpm --filter server migration:latest # apply all pending

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@@ -6,7 +6,6 @@ import {
useRef, useRef,
useState, useState,
} from "react"; } from "react";
import { generateId } from "ai";
import { type UIMessage } from "@ai-sdk/react"; import { type UIMessage } from "@ai-sdk/react";
import { Group, Loader, Tooltip } from "@mantine/core"; import { Group, Loader, Tooltip } from "@mantine/core";
import { import {
@@ -42,6 +41,7 @@ import {
import ConversationList from "@/features/ai-chat/components/conversation-list.tsx"; import ConversationList from "@/features/ai-chat/components/conversation-list.tsx";
import ChatThread from "@/features/ai-chat/components/chat-thread.tsx"; import ChatThread from "@/features/ai-chat/components/chat-thread.tsx";
import { buildChatMarkdown } from "@/features/ai-chat/utils/chat-markdown.ts"; import { buildChatMarkdown } from "@/features/ai-chat/utils/chat-markdown.ts";
import { useChatSession } from "@/features/ai-chat/hooks/use-chat-session.ts";
import { import {
shouldCollapseOnOutsidePointer, shouldCollapseOnOutsidePointer,
isHeaderClick, isHeaderClick,
@@ -101,7 +101,8 @@ function clampGeom(g: { left: number; top: number; width: number; height: number
/** /**
* Floating, draggable, resizable, minimizable AI chat window. Replaces the * Floating, draggable, resizable, minimizable AI chat window. Replaces the
* former right-aside `AiChatPanel`: it owns ALL chat orchestration (active * former right-aside `AiChatPanel`: it owns ALL chat orchestration (active
* chat, new chat, adopt-new-chat, open-page context, token sum) and wraps the * chat, new chat, in-place id adoption from streamed metadata, open-page
* context, token sum) and wraps the
* reused inner components (ConversationList + ChatThread) in window chrome * reused inner components (ConversationList + ChatThread) in window chrome
* ported from the GitmostAgent.jsx design. * ported from the GitmostAgent.jsx design.
*/ */
@@ -132,30 +133,6 @@ export default function AiChatWindow() {
// left partly off-screen). // left partly off-screen).
const [geom, setGeom] = useAtom(aiChatWindowGeomAtom); const [geom, setGeom] = useAtom(aiChatWindowGeomAtom);
// Track whether we are awaiting the id of a just-created (new) chat, so we
// can adopt it once the chat list refreshes after the first turn finishes.
const adoptNewChat = useRef(false);
// Latch: the chat id whose full persisted history has finished loading while
// its thread is mounted. Used so a later BACKGROUND refetch (the post-turn
// messages invalidation) never tears the live thread back down to the loader.
const historyLoadedKeyRef = useRef<string | null>(null);
// Mount key for ChatThread + the chat the currently-mounted thread represents.
// `threadKey` normally tracks the active chat, so selecting a different chat
// (incl. from page history) remounts and re-seeds. The ONE exception is
// in-place adoption of a brand-new chat's server id: the adopt effect moves
// `liveThreadChatId` to the new id TOGETHER with `activeChatId`, so the switch
// check below does not fire and the SAME thread stays mounted (its useChat
// already holds the just-finished turn) instead of being re-seeded from
// not-yet-persisted history.
const [threadKey, setThreadKey] = useState<string>(
() => activeChatId ?? `new-${generateId()}`,
);
const [liveThreadChatId, setLiveThreadChatId] = useState<string | null>(
activeChatId,
);
const { data: chats } = useAiChatsQuery(); const { data: chats } = useAiChatsQuery();
// Roles for the new-chat picker (any member may list them). Only fetched while // Roles for the new-chat picker (any member may list them). Only fetched while
// the window is open. // the window is open.
@@ -196,21 +173,42 @@ export default function AiChatWindow() {
? { id: openPageData.id, title: openPageData.title } ? { id: openPageData.id, title: openPageData.title }
: null; : null;
// The AI-chat thread-identity lifecycle (mount key, both new-chat id adoption
// paths, the history-loaded latch, the render-phase reconciler) lives in this
// hook. See adopt-chat-id.ts for the canonical #137 two-tab race explanation.
// The invalidate closures are passed inline: `onTurnFinished` is read live by
// useChat's onFinish (never in an effect dep array), so their identity does not
// matter — no memoization ceremony needed.
const { threadKey, waitingForHistory, onTurnFinished, cancelPendingAdoption } =
useChatSession({
activeChatId,
setActiveChatId,
chats,
messagesLoading,
onInvalidateChatList: () =>
queryClient.invalidateQueries({ queryKey: AI_CHATS_RQ_KEY }),
onInvalidateChatMessages: (id) =>
queryClient.invalidateQueries({ queryKey: AI_CHAT_MESSAGES_RQ_KEY(id) }),
});
// startNewChat/selectChat set the public atom; the hook's render-phase
// reconciler handles the remount when activeChatId actually CHANGES. But
// pressing "New chat" while already in a new chat leaves activeChatId === null
// (a no-op for the atom), so the reconciler never fires — explicitly disarm any
// armed error-path fallback here so a late refetch can't yank the user into a
// just-failed chat after they chose a fresh one.
const startNewChat = useCallback((): void => { const startNewChat = useCallback((): void => {
// Cancel any pending adoption so a just-finished new chat can't yank the user cancelPendingAdoption();
// back here after they explicitly started a fresh one.
adoptNewChat.current = false;
setActiveChatId(null); setActiveChatId(null);
setHistoryOpen(false); setHistoryOpen(false);
setDraft(""); setDraft("");
// Default the picker back to "Universal assistant" for the fresh chat. // Default the picker back to "Universal assistant" for the fresh chat.
setSelectedRoleId(null); setSelectedRoleId(null);
}, [setActiveChatId, setDraft, setSelectedRoleId]); }, [cancelPendingAdoption, setActiveChatId, setDraft, setSelectedRoleId]);
const selectChat = useCallback( const selectChat = useCallback(
(chatId: string): void => { (chatId: string): void => {
// Cancel any pending adoption so it can't override an explicit selection. cancelPendingAdoption();
adoptNewChat.current = false;
setActiveChatId(chatId); setActiveChatId(chatId);
setHistoryOpen(false); setHistoryOpen(false);
setDraft(""); setDraft("");
@@ -218,30 +216,9 @@ export default function AiChatWindow() {
// chat's header/assistant-name (which prefers the chat's persisted role). // chat's header/assistant-name (which prefers the chat's persisted role).
setSelectedRoleId(null); setSelectedRoleId(null);
}, },
[setActiveChatId, setDraft, setSelectedRoleId], [cancelPendingAdoption, setActiveChatId, setDraft, setSelectedRoleId],
); );
// After a turn finishes, refresh the chat list. For a brand-new chat (no id
// yet), the server has just created the row; adopt the newest chat id so the
// thread switches from "new" to the persisted chat (and loads its history on
// later opens).
const onTurnFinished = useCallback(() => {
if (activeChatId === null) adoptNewChat.current = true;
queryClient.invalidateQueries({ queryKey: AI_CHATS_RQ_KEY });
// Re-sync the persisted message rows for the active chat so the Markdown
// export and the token counters reflect the turn that just finished. The
// live thread renders from its own useChat store (stable threadKey / store
// id), so refetching these rows never re-seeds or tears down the open
// thread. For a brand-new chat activeChatId is still null here; that chat's
// first row load happens right after id adoption, and every later turn hits
// this invalidation with the adopted id.
if (activeChatId) {
queryClient.invalidateQueries({
queryKey: AI_CHAT_MESSAGES_RQ_KEY(activeChatId),
});
}
}, [activeChatId, queryClient]);
// The active chat object (for its title) and an export gate: only enable the // The active chat object (for its title) and an export gate: only enable the
// export button when an existing chat with loaded persisted rows is active. // export button when an existing chat with loaded persisted rows is active.
const activeChat = useMemo( const activeChat = useMemo(
@@ -294,62 +271,6 @@ export default function AiChatWindow() {
notifications.show({ message: t("Copied") }); notifications.show({ message: t("Copied") });
}, [activeChatId, messageRows, activeChat, clipboard, t]); }, [activeChatId, messageRows, activeChat, clipboard, t]);
// When awaiting a new chat's id, adopt the most-recent chat (the list is
// ordered newest-first) once it appears.
useEffect(() => {
if (!adoptNewChat.current) return;
const newest = chats?.items?.[0];
if (newest) {
adoptNewChat.current = false;
// In-place adoption: move the active chat AND the live-thread marker to the
// new id together, so the threadKey derivation below sees no "switch" and
// keeps the SAME mounted thread (its useChat already holds the finished
// turn) instead of remounting and re-seeding from not-yet-persisted history.
// ASSUMPTION: these two updates (jotai atom + useState) must land in ONE
// render so the render-phase guard never observes the new activeChatId with
// a stale liveThreadChatId (which would wrongly remount). React 18 automatic
// batching inside this effect callback guarantees that; if the store/atom
// mechanism ever changes, gate adoption on an explicit flag instead.
setLiveThreadChatId(newest.id);
setActiveChatId(newest.id);
}
}, [chats, setActiveChatId]);
// Adjust the derived thread state during render when the active chat genuinely
// changes — the React-sanctioned alternative to an effect (it re-renders before
// paint, no extra commit, and converges since the next render finds them equal).
// In-place adoption of a new chat's id never reaches here because the adopt
// effect moves liveThreadChatId in lockstep with activeChatId.
if (activeChatId !== liveThreadChatId) {
setLiveThreadChatId(activeChatId);
setThreadKey(activeChatId ?? `new-${generateId()}`);
}
// Latch the active chat once its full history has loaded and its thread is
// mounted, so a later background refetch (the post-turn messages
// invalidation, which can transiently flip hasNextPage for a chat whose
// message count is an exact multiple of the server page size) does not tear
// the live thread down to a loader and lose its in-progress useChat state.
if (
activeChatId !== null &&
threadKey === activeChatId &&
!messagesLoading &&
historyLoadedKeyRef.current !== activeChatId
) {
historyLoadedKeyRef.current = activeChatId;
}
// Show the history loader only when freshly OPENING an existing chat (the key
// equals the chat id) whose history has not been fully loaded yet. For a live
// in-place thread that adopted its id, the key is still the "new-…" session
// key, so we keep showing the live thread instead of unmounting it behind a
// loader; and once a chat's history has loaded, a later background refetch no
// longer tears the thread back down (see the latch above).
const waitingForHistory =
activeChatId !== null &&
messagesLoading &&
threadKey === activeChatId &&
historyLoadedKeyRef.current !== activeChatId;
// Current context size for the active chat: how much the conversation now // Current context size for the active chat: how much the conversation now
// occupies in the model's context window — NOT the cumulative tokens spent. // occupies in the model's context window — NOT the cumulative tokens spent.
// We read the most recent assistant row that carries a context figure: // We read the most recent assistant row that carries a context figure:

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@@ -22,6 +22,7 @@ import {
IAiRole, IAiRole,
} from "@/features/ai-chat/types/ai-chat.types.ts"; } from "@/features/ai-chat/types/ai-chat.types.ts";
import { describeChatError } from "@/features/ai-chat/utils/error-message.ts"; import { describeChatError } from "@/features/ai-chat/utils/error-message.ts";
import { extractServerChatId } from "@/features/ai-chat/utils/adopt-chat-id.ts";
import { import {
dequeue, dequeue,
enqueueMessage, enqueueMessage,
@@ -57,9 +58,11 @@ interface ChatThreadProps {
/** Display name for the assistant label / typing line (the role name); /** Display name for the assistant label / typing line (the role name);
* forwarded to MessageList. Absent => the generic "AI agent". */ * forwarded to MessageList. Absent => the generic "AI agent". */
assistantName?: string; assistantName?: string;
/** Called when a turn finishes; the parent refreshes the chat list and, for /** Called when a turn finishes; the parent refreshes the chat list and, for a
* a new chat, adopts the freshly created chat id. */ * new chat, adopts the freshly created chat id. `serverChatId` is the
onTurnFinished: () => void; * authoritative id the server streamed on the assistant message metadata, or
* undefined on a failed turn — see adopt-chat-id.ts for the full #137 design. */
onTurnFinished: (serverChatId?: string) => void;
/** Parent-owned ref that this thread keeps updated with its live useChat /** Parent-owned ref that this thread keeps updated with its live useChat
* snapshot (full message list + streaming flag), so the header's * snapshot (full message list + streaming flag), so the header's
* "Copy chat" export can include the in-progress, not-yet-persisted * "Copy chat" export can include the in-progress, not-yet-persisted
@@ -246,8 +249,11 @@ export default function ChatThread({
// sending after the user hit Stop — or blindly retrying after a failure — // sending after the user hit Stop — or blindly retrying after a failure —
// would be wrong, so on Stop/disconnect/error the queue is left intact for // would be wrong, so on Stop/disconnect/error the queue is left intact for
// the user to decide. // the user to decide.
onFinish: ({ isAbort, isDisconnect, isError }) => { onFinish: ({ message, isAbort, isDisconnect, isError }) => {
onTurnFinished(); // Forward the authoritative server chatId (streamed on the assistant
// message metadata) so the parent adopts the REAL created chat id for a new
// chat — see adopt-chat-id.ts for the full #137 design.
onTurnFinished(extractServerChatId(message));
// Show a neutral "stopped" marker for an aborted turn; the red error banner // Show a neutral "stopped" marker for an aborted turn; the red error banner
// (via `error`) already covers isError, and a clean finish clears any marker. // (via `error`) already covers isError, and a clean finish clears any marker.
if (isError) setStopNotice(null); if (isError) setStopNotice(null);
@@ -259,9 +265,11 @@ export default function ChatThread({
}, },
// `onError` runs in addition to `onFinish` (which ai@6 also calls on error). // `onError` runs in addition to `onFinish` (which ai@6 also calls on error).
// Log the raw failure here for devtools; the UI shows a friendly classified // Log the raw failure here for devtools; the UI shows a friendly classified
// banner via `error` below. We still call `onTurnFinished()` (idempotent with // banner via `error` below. We still call `onTurnFinished()` with NO server id
// the onFinish call) so a brand-new chat that fails its first turn is adopted // (idempotent with the onFinish call): for a brand-new chat that ARMS the
// and the chat list refreshes immediately rather than after a manual refresh. // bounded list-refetch fallback (adopt the single newly-appeared chat once the
// refetch lands); for an existing chat it just refreshes the chat list
// immediately rather than after a manual refresh.
onError: (streamError) => { onError: (streamError) => {
// Surface the raw failure in the browser console (devtools) for debugging; // Surface the raw failure in the browser console (devtools) for debugging;
// the UI separately shows a friendly classified banner (see errorView). // the UI separately shows a friendly classified banner (see errorView).

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@@ -0,0 +1,206 @@
import { describe, it, expect, vi, beforeEach } from "vitest";
import { renderHook } from "@testing-library/react";
import { useChatSession } from "./use-chat-session";
import type { UseChatSessionOptions } from "./use-chat-session";
// The props the test drives: the parent-owned subset of UseChatSessionOptions
// (the spies are injected by setup, not per-render). messagesLoading is optional
// here (defaulted to false in setup) for terser test call sites.
type DriverProps = Pick<UseChatSessionOptions, "activeChatId" | "chats"> & {
messagesLoading?: boolean;
};
// Drive the hook the way the window does: the parent owns `activeChatId` and
// passes it back in. `setActiveChatId` is a spy so we can assert the EXACT id the
// hook adopts (the #137 regression: it must be the authoritative streamed id, not
// the newest chat in the list).
function setup(initial: DriverProps) {
const setActiveChatId = vi.fn();
const onInvalidateChatList = vi.fn();
const onInvalidateChatMessages = vi.fn();
const { result, rerender } = renderHook(
(props: DriverProps) =>
useChatSession({
activeChatId: props.activeChatId,
setActiveChatId,
chats: props.chats,
messagesLoading: props.messagesLoading ?? false,
onInvalidateChatList,
onInvalidateChatMessages,
}),
{ initialProps: initial },
);
return {
result,
rerender,
setActiveChatId,
onInvalidateChatList,
onInvalidateChatMessages,
};
}
describe("useChatSession", () => {
beforeEach(() => vi.clearAllMocks());
it("#137 REGRESSION LOCK: adopts the authoritative streamed id, NOT items[0]", () => {
// Brand-new chat, list already holds a SIBLING chat B as items[0] (a second
// tab just created it). The server streams the real id "A" for THIS chat.
const { result, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "B" }] },
});
result.current.onTurnFinished("A");
// Must adopt the authoritative id, not the newest-in-list guess.
expect(setActiveChatId).toHaveBeenCalledWith("A");
expect(setActiveChatId).not.toHaveBeenCalledWith("B");
});
it("fallback adopt: arms on a server-id-less finish, adopts the single new id after refetch", () => {
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
// No server id => arm the fallback (no adoption yet).
result.current.onTurnFinished(undefined);
expect(setActiveChatId).not.toHaveBeenCalled();
// The refetch lands with the new row => adopt it.
rerender({ activeChatId: null, chats: { items: [{ id: "x" }, { id: "new" }] } });
expect(setActiveChatId).toHaveBeenCalledWith("new");
});
it("fallback ambiguous: two new ids appear => no adoption", () => {
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
result.current.onTurnFinished(undefined);
rerender({
activeChatId: null,
chats: { items: [{ id: "x" }, { id: "n1" }, { id: "n2" }] },
});
expect(setActiveChatId).not.toHaveBeenCalled();
});
it("fallback add+delete in one window: adopts the new id (membership compare)", () => {
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "a" }, { id: "b" }] },
});
result.current.onTurnFinished(undefined);
// a was deleted, new was added — same length, but membership changed.
rerender({ activeChatId: null, chats: { items: [{ id: "b" }, { id: "new" }] } });
expect(setActiveChatId).toHaveBeenCalledWith("new");
});
it("disarm on reconcile: a fallback armed then switched away is NOT adopted by a late refetch", () => {
// Arm the error-path fallback on a brand-new chat (snapshot before=["x"]).
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
result.current.onTurnFinished(undefined);
// The user switches to an existing chat C BEFORE the refetch lands; the
// render-phase reconciler must DISARM the pending fallback.
rerender({ activeChatId: "C", chats: { items: [{ id: "x" }] } });
// ...then starts a fresh new chat again (back to null), without re-arming.
rerender({ activeChatId: null, chats: { items: [{ id: "x" }] } });
// A late refetch now brings a new row. Because the earlier fallback was
// disarmed on the switch (not left armed with the stale ["x"] snapshot), it
// must NOT be adopted. (Without the disarm this would wrongly adopt "new".)
rerender({
activeChatId: null,
chats: { items: [{ id: "x" }, { id: "new" }] },
});
expect(setActiveChatId).not.toHaveBeenCalledWith("new");
});
it("startNewChat while already in a new chat: cancelPendingAdoption stops a late refetch adopting the failed chat", () => {
// The Warning path the render-phase reconciler can't catch: pressing "New
// chat" while already in a new chat keeps activeChatId === null (a no-op for
// the atom), so only the explicit cancelPendingAdoption() disarms.
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
result.current.onTurnFinished(undefined); // first turn failed → arm (before=["x"])
result.current.cancelPendingAdoption(); // window calls this from startNewChat
// The just-failed row lands in a late refetch; it must NOT be adopted.
rerender({
activeChatId: null,
chats: { items: [{ id: "x" }, { id: "failed" }] },
});
expect(setActiveChatId).not.toHaveBeenCalledWith("failed");
});
it("onTurnFinished for an existing chat: no adoption, invalidates that chat's messages", () => {
const {
result,
setActiveChatId,
onInvalidateChatList,
onInvalidateChatMessages,
} = setup({ activeChatId: "chat-1", chats: { items: [{ id: "chat-1" }] } });
result.current.onTurnFinished("chat-1");
expect(setActiveChatId).not.toHaveBeenCalled(); // existing chat is never re-adopted
expect(onInvalidateChatList).toHaveBeenCalled();
expect(onInvalidateChatMessages).toHaveBeenCalledWith("chat-1");
});
it("double onTurnFinished on a failed-after-start turn: primary adopt, 2nd no-id call does NOT re-arm the fallback", () => {
// ai@6 fires onFinish AND onError on a failed turn. If the failure happened
// AFTER the `start` chunk, onFinish carries the streamed id and onError does
// not — so onTurnFinished runs twice in one turn (id, then no-id) before any
// re-render. The 2nd call must NOT re-arm the fallback off the still-null
// closure; otherwise a late refetch (parent hasn't reflected the adoption yet)
// would wrongly adopt a sibling row.
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
result.current.onTurnFinished("A"); // onFinish: primary adoption
expect(setActiveChatId).toHaveBeenCalledWith("A");
result.current.onTurnFinished(undefined); // onError: same turn, no id
// Even in the worst case (the parent has NOT yet reflected activeChatId="A"
// and a late refetch lands a new row), the just-failed sibling must NOT be
// adopted. Two layers guarantee this: the ref guard keeps the 2nd call from
// re-arming at the source, and the render-phase reconciler disarms anything
// stale once thread.chatId ("A") diverges from the still-null activeChatId.
rerender({
activeChatId: null,
chats: { items: [{ id: "x" }, { id: "late" }] },
});
expect(setActiveChatId).not.toHaveBeenCalledWith("late");
});
it("in-place adopt keeps threadKey stable; an external switch remounts", () => {
const chats = { items: [{ id: "B" }] };
const { result, rerender } = setup({ activeChatId: null, chats });
const keyBefore = result.current.threadKey;
// Adopt the streamed id; the PARENT then reflects activeChatId="A" back in.
result.current.onTurnFinished("A");
rerender({ activeChatId: "A", chats });
// In-place adoption: SAME mount key (the live useChat store is preserved).
expect(result.current.threadKey).toBe(keyBefore);
// An EXTERNAL switch (not via adopt) to a different chat must remount: the
// key becomes the chat id.
rerender({ activeChatId: "C", chats });
expect(result.current.threadKey).toBe("C");
});
it("waitingForHistory gates the loader only while opening an unloaded existing chat", () => {
// Open an existing chat whose history is still loading => loader on.
const { result, rerender } = setup({
activeChatId: "chat-1",
chats: { items: [{ id: "chat-1" }] },
messagesLoading: true,
});
expect(result.current.waitingForHistory).toBe(true);
// Once loading finishes, the latch flips and the loader is off.
rerender({
activeChatId: "chat-1",
chats: { items: [{ id: "chat-1" }] },
messagesLoading: false,
});
expect(result.current.waitingForHistory).toBe(false);
});
});

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@@ -0,0 +1,238 @@
import { useCallback, useEffect, useReducer, useRef } from "react";
import { generateId } from "ai";
import {
resolveAdoptedChatId,
newlyAddedChatIds,
} from "@/features/ai-chat/utils/adopt-chat-id.ts";
import {
newThread,
switchThread,
threadSessionReducer,
} from "@/features/ai-chat/utils/thread-identity.ts";
/** Inputs to {@link useChatSession}. `activeChatId`/`setActiveChatId` are the
* public selection atom (also written from outside the window, e.g. page
* history); the rest is read-only context the hook needs. */
export interface UseChatSessionOptions {
activeChatId: string | null;
setActiveChatId: (id: string | null) => void;
chats: { items?: { id: string }[] } | undefined;
messagesLoading: boolean;
/** Wraps queryClient.invalidateQueries(AI_CHATS_RQ_KEY). */
onInvalidateChatList: () => void;
/** Wraps the per-chat messages invalidation. */
onInvalidateChatMessages: (chatId: string) => void;
}
/** What the window needs from a chat session: the ChatThread mount key, the
* history-loader gate, and the turn-finished callback. */
export interface UseChatSessionResult {
/** ChatThread mount key (was `thread.key`). */
threadKey: string;
/** Show the history loader instead of the live thread. */
waitingForHistory: boolean;
/** Call when a turn finishes; `serverChatId` is the authoritative streamed id
* (undefined on a failed turn). Handles new-chat id adoption + invalidations. */
onTurnFinished: (serverChatId?: string) => void;
/** Disarm any pending error-path new-chat fallback. The window calls this from
* startNewChat/selectChat so a late refetch can't yank the user back into a
* just-failed chat after they explicitly moved on. */
cancelPendingAdoption: () => void;
}
/** Project a chat list to its id array (the before/after snapshot for the
* error-path fallback). */
function chatIdSnapshot(
chats: { items?: { id: string }[] } | undefined,
): string[] {
return chats?.items?.map((c) => c.id) ?? [];
}
/**
* Owns the AI-chat thread-identity lifecycle: the single atomic thread identity,
* both new-chat id adoption paths (primary streamed-metadata + bounded error-path
* fallback), the history-loaded latch, and the render-phase reconciler that keeps
* the thread's mount key in sync with the public `activeChatId` atom.
*
* This is the twice-bugged area for the #137 two-tab adoption race; the canonical
* explanation of the adoption design lives in adopt-chat-id.ts.
*/
export function useChatSession(
params: UseChatSessionOptions,
): UseChatSessionResult {
const {
activeChatId,
setActiveChatId,
chats,
messagesLoading,
onInvalidateChatList,
onInvalidateChatMessages,
} = params;
// Live mirror of `activeChatId`, read by onTurnFinished. ai@6 fires both
// onFinish AND onError on a failed turn, so onTurnFinished can run twice in one
// turn (once with the streamed id, once without) BEFORE a re-render. Reading
// the ref — which the primary-adoption branch updates imperatively — makes that
// second call see the just-adopted id, so it cannot re-arm the fallback. (A
// plain closure over `activeChatId` would still read null on the second call.)
const activeChatIdRef = useRef(activeChatId);
activeChatIdRef.current = activeChatId;
// The mounted thread's identity: ONE atomic value tying ChatThread's mount key
// (`thread.key`) to the chat id that mounted thread holds (`thread.chatId`).
// Consolidating these makes the "key vs chat id diverged" state unrepresentable
// — every change goes through an explicit transition (see thread-identity.ts):
// `newThread`/`switchThread` to (re)mount, `adoptThread` for in-place adoption.
// Initial: a non-null activeChatId switches to it; a null one gets a fresh
// session key with no chat id yet.
const [thread, dispatch] = useReducer(
threadSessionReducer,
undefined,
() =>
activeChatId === null
? newThread(`new-${generateId()}`)
: switchThread(activeChatId),
);
// Error-path fallback for new-chat id adoption. When a brand-new chat's first
// turn errors BEFORE the server's `start` chunk, no authoritative chatId ever
// reaches the client, so the primary metadata adoption cannot run. We then ARM
// this ref with a snapshot of the currently-known chat ids; once the list
// refetch lands with the just-created row, the fallback effect below adopts the
// SINGLE newly-appeared id. `null` = not armed. See adopt-chat-id.ts (#137).
const pendingNewChatRef = useRef<string[] | null>(null);
// Latch: the chat id whose full persisted history has finished loading while
// its thread is mounted. Used so a later BACKGROUND refetch (the post-turn
// messages invalidation) never tears the live thread back down to the loader.
const historyLoadedKeyRef = useRef<string | null>(null);
// After a turn finishes, refresh the chat list. For a brand-new chat (no id
// yet) we adopt the server's AUTHORITATIVE streamed id (never the newest in the
// list, which races a second tab — #137; see adopt-chat-id.ts).
const onTurnFinished = useCallback(
(serverChatId?: string) => {
// Read the live id from the ref, not the closure: on a failed turn this can
// run twice in one turn (onFinish + onError) before any re-render, and the
// primary branch below updates the ref so the second call sees the adopted id.
const current = activeChatIdRef.current;
const adopted = resolveAdoptedChatId(current, serverChatId);
if (adopted) {
// PRIMARY path. In-place adoption: set the public selection and the
// thread identity to the real id together. `adopt` keeps the SAME mount
// key, so the render-phase reconciler sees `activeChatId === thread.chatId`
// and keeps the SAME mounted thread (its useChat already holds the
// just-finished turn) instead of remounting + re-seeding from
// not-yet-persisted history.
activeChatIdRef.current = adopted; // a same-turn 2nd call now sees the id
setActiveChatId(adopted);
dispatch({ type: "adopt", chatId: adopted });
// Primary adoption won — disarm any previously-armed fallback.
pendingNewChatRef.current = null;
} else if (current === null) {
// FALLBACK path: a brand-new chat finished with NO server id (the first
// turn errored before the `start` chunk). Arm the bounded list-refetch
// fallback by snapshotting the currently-known chat ids. `chats` is still
// the pre-refetch list here, so the just-created row is NOT yet in it; the
// effect below adopts the single id that newly appears after the refetch.
pendingNewChatRef.current = chatIdSnapshot(chats);
}
onInvalidateChatList();
// Re-sync the persisted message rows for the active chat so the Markdown
// export and token counters reflect the just-finished turn. The live thread
// renders from its own useChat store (stable thread.key), so this never
// re-seeds or tears down the open thread. For a brand-new chat `current` is
// still null here; later turns hit this with the adopted id.
if (current) {
onInvalidateChatMessages(current);
}
},
[chats, setActiveChatId, onInvalidateChatList, onInvalidateChatMessages],
);
// FALLBACK resolver. Armed only by onTurnFinished when a brand-new chat's first
// turn errored before the `start` chunk (no authoritative id streamed). Once
// the per-user list refetch lands with the just-created row, adopt the SINGLE
// id that newly appeared relative to the pre-refetch snapshot. Adoption is IN
// PLACE (set activeChatId + `adopt` together) like the primary path, so the
// render-phase reconciler does not remount.
useEffect(() => {
const before = pendingNewChatRef.current;
if (before === null || activeChatId !== null) return; // not armed / already adopted
const after = chatIdSnapshot(chats);
const added = newlyAddedChatIds(before, after);
// Keep waiting until a genuinely-new id appears. Set-based, so it is robust
// to an add+delete in the same window (a length compare would miss it), and
// it deliberately keeps waiting through an unrelated deletion (no new id yet)
// until the just-created row actually lands, rather than giving up early.
if (added.size === 0) return; // list not refetched yet — keep waiting
pendingNewChatRef.current = null; // resolved — disarm
if (added.size === 1) {
// single unambiguous new id; >1 = ambiguous → give up
const adopted = [...added][0];
setActiveChatId(adopted);
dispatch({ type: "adopt", chatId: adopted });
}
}, [chats, activeChatId, setActiveChatId]);
// Reconcile the thread identity against the active-chat atom during render when
// they diverge — the React-sanctioned alternative to an effect (re-renders
// before paint, no extra commit, and converges since the next render finds them
// equal). This reconciliation MUST remain: `activeChatId` is the public
// selection and is ALSO set from OUTSIDE this component (e.g. page-history opens
// a referenced chat via setActiveChatId). A divergence here is a genuine SWITCH
// (external atom change OR user switch via selectChat/startNewChat), so
// `reconcile` remounts + reseeds. In-place adoption never reaches this branch:
// it set activeChatId and thread.chatId to the same value.
if (activeChatId !== thread.chatId) {
// A genuine switch makes any pending error-path new-chat fallback moot.
pendingNewChatRef.current = null;
dispatch({
type: "reconcile",
chatId: activeChatId,
newKey: `new-${generateId()}`,
});
}
// Latch the active chat once its full history has loaded and its thread is
// mounted, so a later background refetch (the post-turn messages invalidation,
// which can transiently flip hasNextPage for a chat whose message count is an
// exact multiple of the server page size) does not tear the live thread down to
// a loader and lose its in-progress useChat state.
if (
activeChatId !== null &&
thread.key === activeChatId &&
!messagesLoading &&
historyLoadedKeyRef.current !== activeChatId
) {
historyLoadedKeyRef.current = activeChatId;
}
// Show the history loader only when freshly OPENING an existing chat (the key
// equals the chat id) whose history has not been fully loaded yet. For a live
// in-place thread that adopted its id, the key is still the "new-…" session
// key, so the live thread keeps rendering; and once a chat's history has loaded,
// a later background refetch no longer tears it down (see the latch above).
const waitingForHistory =
activeChatId !== null &&
messagesLoading &&
thread.key === activeChatId &&
historyLoadedKeyRef.current !== activeChatId;
// Explicit disarm for startNewChat/selectChat. The render-phase reconciler only
// disarms when activeChatId actually changes, but "New chat" pressed while the
// user is ALREADY in a new chat is a no-op for the atom (activeChatId stays
// null), so the reconciler never fires — without this an armed fallback could
// adopt the just-failed chat from a late refetch and yank the user out of their
// fresh chat. Stable identity (writes a ref).
const cancelPendingAdoption = useCallback(() => {
pendingNewChatRef.current = null;
}, []);
return {
threadKey: thread.key,
waitingForHistory,
onTurnFinished,
cancelPendingAdoption,
};
}

View File

@@ -0,0 +1,72 @@
import { describe, it, expect } from "vitest";
import {
resolveAdoptedChatId,
newlyAddedChatIds,
extractServerChatId,
} from "./adopt-chat-id";
describe("resolveAdoptedChatId", () => {
it("adopts the server id for a brand-new chat (activeChatId null + id)", () => {
expect(resolveAdoptedChatId(null, "chat-1")).toBe("chat-1");
});
it("returns null for an existing chat even with a server id", () => {
expect(resolveAdoptedChatId("chat-existing", "chat-1")).toBeNull();
});
it("returns null for a new chat with no server id", () => {
expect(resolveAdoptedChatId(null, undefined)).toBeNull();
expect(resolveAdoptedChatId(null, null)).toBeNull();
});
});
describe("newlyAddedChatIds", () => {
it("returns the single new id", () => {
expect([...newlyAddedChatIds(["a", "b"], ["a", "b", "c"])]).toEqual(["c"]);
});
it("returns an empty set when nothing was added", () => {
expect(newlyAddedChatIds(["a", "b"], ["b", "a"]).size).toBe(0);
});
it("returns both new ids when two were added", () => {
expect(newlyAddedChatIds(["a"], ["a", "b", "c"])).toEqual(
new Set(["b", "c"]),
);
});
it("keeps only the new id across an add+delete in the same window", () => {
// before [a,b] -> after [b,new]: a was deleted, new was added.
expect([...newlyAddedChatIds(["a", "b"], ["b", "new"])]).toEqual(["new"]);
});
it("dedupes a repeated new id to a single entry", () => {
expect(newlyAddedChatIds(["a"], ["a", "new", "new"])).toEqual(
new Set(["new"]),
);
});
});
describe("extractServerChatId", () => {
it("returns the chatId when present on metadata", () => {
expect(extractServerChatId({ metadata: { chatId: "chat-1" } })).toBe(
"chat-1",
);
});
it("returns undefined when the message has no metadata", () => {
expect(extractServerChatId({})).toBeUndefined();
});
it("returns undefined when metadata lacks chatId", () => {
expect(extractServerChatId({ metadata: { other: 1 } })).toBeUndefined();
});
it("returns undefined for a non-string chatId", () => {
expect(extractServerChatId({ metadata: { chatId: 42 } })).toBeUndefined();
});
it("returns undefined for an undefined message", () => {
expect(extractServerChatId(undefined)).toBeUndefined();
});
});

View File

@@ -0,0 +1,70 @@
/**
* Pure helpers for adopting a brand-new chat's authoritative server id.
*
* ============================ CANONICAL #137 NOTE ============================
* This docblock is the single authoritative explanation of the new-chat id
* adoption design and the #137 two-tab race it fixes. Other call sites
* (use-chat-session.ts, the server's `chatStreamStartMetadata`) reference here
* rather than restating it.
*
* When a user sends the first turn of a BRAND-NEW chat, the client has no chat
* id yet (`activeChatId === null`). The server creates the row and the client
* must "adopt" that row's real id so the SECOND turn targets the same chat.
*
* The OLD heuristic adopted `items[0]` — the newest chat in the refetched list.
* That races a second tab: if another tab created a chat in the same moment,
* its row could be `items[0]`, so this tab would adopt the SIBLING chat and
* leak its later turns into it (#137). We adopt by IDENTITY instead, two ways:
*
* PRIMARY path: the server streams the real chat id on the assistant message
* metadata's `start` part (see `chatStreamStartMetadata` server-side);
* `extractServerChatId` reads it off the finished message and
* `resolveAdoptedChatId` turns it into the id to adopt for a new chat. This is
* authoritative and immune to the race.
*
* FALLBACK path (only when a new chat's first turn errors BEFORE the `start`
* chunk, so no metadata id ever reached the client): adopt the single chat that
* NEWLY appeared in the per-user list relative to a pre-refetch snapshot —
* `newlyAddedChatIds` (the fallback effect adopts only when exactly one id is
* new). This is unambiguous and does not race a second tab the way the old
* "newest chat in the list" guess did.
* ============================================================================
*/
/**
* Resolve the id to adopt from the server-streamed metadata. Returns
* `serverChatId` only for a brand-new chat (`activeChatId === null`) that
* received a truthy id; otherwise null (existing chat, or no id streamed).
*/
export function resolveAdoptedChatId(
activeChatId: string | null,
serverChatId: string | null | undefined,
): string | null {
return activeChatId === null && serverChatId ? serverChatId : null;
}
/**
* Read the authoritative server chat id off a finished assistant message. The
* server attaches it as `message.metadata.chatId` on the `start` part (see
* `chatStreamStartMetadata`). Returns it only when it is a string; undefined for
* a missing message, missing metadata, or a non-string `chatId`.
*/
export function extractServerChatId(
message: { metadata?: unknown } | undefined,
): string | undefined {
const m = message?.metadata as { chatId?: string } | undefined;
return typeof m?.chatId === "string" ? m.chatId : undefined;
}
/**
* The deduped set of ids present in `afterIds` but not in `beforeIds`. A
* paginated/flatMapped list can repeat the same id, so dedupe: one genuinely-new
* chat must not read as multiple from a duplicate.
*/
export function newlyAddedChatIds(
beforeIds: readonly string[],
afterIds: readonly string[],
): Set<string> {
const before = new Set(beforeIds);
return new Set(afterIds.filter((id) => !before.has(id)));
}

View File

@@ -0,0 +1,79 @@
import { describe, it, expect } from "vitest";
import {
newThread,
switchThread,
adoptThread,
threadSessionReducer,
} from "./thread-identity";
describe("newThread", () => {
it("uses the supplied key and has no chat id yet", () => {
expect(newThread("new-abc")).toEqual({ key: "new-abc", chatId: null });
});
});
describe("switchThread", () => {
it("switches to an existing chat: key becomes the chat id", () => {
expect(switchThread("chat-1")).toEqual({
key: "chat-1",
chatId: "chat-1",
});
});
});
describe("adoptThread", () => {
// Key UNCHANGED (no remount) + chatId moved null->realId. The unchanged key is
// what keeps the live useChat store alive; the matching chatId is what makes the
// window's render-phase reconciler (activeChatId !== thread.chatId) treat the
// adopted thread as already-in-sync rather than a switch.
it("adopts in place for a new chat: keeps the key, sets the chat id", () => {
const prev = newThread("new-abc");
expect(adoptThread(prev, "chat-1")).toEqual({
key: "new-abc",
chatId: "chat-1",
});
});
it("is a no-op for an already-persisted chat", () => {
const prev: { key: string; chatId: string | null } = {
key: "chat-1",
chatId: "chat-1",
};
expect(adoptThread(prev, "chat-2")).toBe(prev);
});
});
describe("threadSessionReducer", () => {
it("reconcile to an existing id switches (key becomes the id)", () => {
const next = threadSessionReducer(newThread("new-abc"), {
type: "reconcile",
chatId: "chat-1",
newKey: "new-xyz",
});
expect(next).toEqual({ key: "chat-1", chatId: "chat-1" });
});
it("reconcile to null starts a fresh new thread with the supplied key", () => {
const next = threadSessionReducer(switchThread("chat-1"), {
type: "reconcile",
chatId: null,
newKey: "new-xyz",
});
expect(next).toEqual({ key: "new-xyz", chatId: null });
});
it("adopt on a new thread keeps the key and sets the id", () => {
const next = threadSessionReducer(newThread("new-abc"), {
type: "adopt",
chatId: "chat-1",
});
expect(next).toEqual({ key: "new-abc", chatId: "chat-1" });
});
it("adopt on a persisted thread is a no-op", () => {
const prev = switchThread("chat-1");
expect(threadSessionReducer(prev, { type: "adopt", chatId: "chat-2" })).toBe(
prev,
);
});
});

View File

@@ -0,0 +1,73 @@
/**
* Pure transitions for the AI-chat thread's identity: the single source of
* truth tying ChatThread's mount key to the chat id that mounted thread holds.
*
* The window keeps exactly ONE of these in state. Consolidating the mount key
* and the live thread's chat id into one atomic value makes the "stale chat id
* vs key" state unrepresentable: every change goes through one of the explicit
* transitions below, so the key and chatId can never silently diverge.
*
* - `newThread`/`switchThread` produce a key that forces a remount (+ reseed):
* `newThread` for a brand-new (id-less) chat, `switchThread` for an existing
* one. The caller picks which based on whether there is a chat id.
* - `adoptThread` keeps the SAME key so a brand-new chat learns its real id
* WITHOUT remounting (the live useChat store, holding the just-finished turn,
* is preserved and the next turn sends the real chatId).
*
* `newThread` takes the session key from the impure `generateId()` at the call
* site so these stay pure and unit-testable.
*/
export type ThreadIdentity = { key: string; chatId: string | null };
/**
* A brand-new chat: a fresh session key and no chat id yet. `newKey` is
* supplied by the caller (generateId() is impure) so this stays pure/testable.
*/
export function newThread(newKey: string): ThreadIdentity {
return { key: newKey, chatId: null };
}
/**
* Switch to an EXISTING chat: the mount key becomes the chat id, forcing a
* remount + reseed from the persisted history. (A switch to a brand-new chat
* goes through `newThread` instead — there is no id to key on.)
*/
export function switchThread(chatId: string): ThreadIdentity {
return { key: chatId, chatId };
}
/**
* In-place adoption: a brand-new chat (`prev.chatId === null`) learns its real
* id WITHOUT remounting — keep the SAME key, set the chat id. If `prev` already
* has a chatId (not a new chat), this is a no-op (returns `prev`): adoption only
* applies to an as-yet-unadopted new thread.
*/
export function adoptThread(prev: ThreadIdentity, chatId: string): ThreadIdentity {
return prev.chatId === null ? { key: prev.key, chatId } : prev;
}
/**
* Thread-identity transitions as a reducer action. See `threadSessionReducer`.
*/
export type ThreadSessionAction =
| { type: "reconcile"; chatId: string | null; newKey: string }
| { type: "adopt"; chatId: string };
/**
* Single source of truth for thread-identity transitions. `reconcile` handles a
* genuine switch (user OR external atom write) -> remount; `adopt` moves a brand-
* new chat to its real id in place (no remount).
*/
export function threadSessionReducer(
state: ThreadIdentity,
action: ThreadSessionAction,
): ThreadIdentity {
switch (action.type) {
case "reconcile":
return action.chatId === null
? newThread(action.newKey)
: switchThread(action.chatId);
case "adopt":
return adoptThread(state, action.chatId);
}
}

View File

@@ -5,6 +5,7 @@ import {
rowToUiMessage, rowToUiMessage,
prepareAgentStep, prepareAgentStep,
buildPartialAssistantRecord, buildPartialAssistantRecord,
chatStreamStartMetadata,
MAX_AGENT_STEPS, MAX_AGENT_STEPS,
FINAL_STEP_INSTRUCTION, FINAL_STEP_INSTRUCTION,
} from './ai-chat.service'; } from './ai-chat.service';
@@ -295,3 +296,20 @@ describe('buildPartialAssistantRecord', () => {
expect(rec.text).toBe('half'); expect(rec.text).toBe('half');
}); });
}); });
/**
* chatStreamStartMetadata: attach the authoritative chatId to the streamed
* assistant UI message ONLY on the `start` part (so the client adopts the real
* created chat id at the first chunk — see #137). Any non-start part adds none.
*/
describe('chatStreamStartMetadata', () => {
it('returns { chatId } for the start part', () => {
expect(chatStreamStartMetadata({ type: 'start' }, 'chat-1')).toEqual({
chatId: 'chat-1',
});
});
it('returns undefined for a finish part (any non-start part)', () => {
expect(chatStreamStartMetadata({ type: 'finish' }, 'chat-1')).toBeUndefined();
});
});

View File

@@ -532,6 +532,15 @@ export class AiChatService {
stripStreamingHopByHopHeaders(res.raw); stripStreamingHopByHopHeaders(res.raw);
result.pipeUIMessageStreamToResponse(res.raw, { result.pipeUIMessageStreamToResponse(res.raw, {
headers: { 'X-Accel-Buffering': 'no' }, headers: { 'X-Accel-Buffering': 'no' },
// Surface the authoritative chatId on the streamed assistant UI message so
// the client adopts the REAL id of the row we created, instead of guessing
// the newest chat in its list. `messageMetadata` is invoked by the AI SDK
// on the `start` and `finish` stream parts (ai@6); we attach `chatId` on the
// `start` part so it reaches the client (as message.metadata.chatId) at the
// very first chunk — before any second tab can race a newer chat into the
// list. This fixes the two-tab "adoption race" (#137) where a new chat in
// tab A could adopt tab B's id and leak its turns into the wrong row.
messageMetadata: ({ part }) => chatStreamStartMetadata(part, chatId),
onError: (error: unknown) => { onError: (error: unknown) => {
// Reuse the shared formatter so provider error formatting stays // Reuse the shared formatter so provider error formatting stays
// unified between the log line and the streamed error message. // unified between the log line and the streamed error message.
@@ -582,6 +591,18 @@ export class AiChatService {
} }
} }
/**
* Attach the authoritative `chatId` to the streamed assistant message's `start`
* part (as `message.metadata.chatId`) so the client can adopt the real id for a
* new chat. See the client's adopt-chat-id.ts for the full #137 design.
*/
export function chatStreamStartMetadata(
part: { type: string },
chatId: string,
): { chatId: string } | undefined {
return part.type === 'start' ? { chatId } : undefined;
}
/** The last message with role 'user' from a useChat payload, if any. */ /** The last message with role 'user' from a useChat payload, if any. */
function lastUserMessage( function lastUserMessage(
messages: UIMessage[] | undefined, messages: UIMessage[] | undefined,