test(ai-chat): cover the #161 New-chat-during-stream reset + changelog

Address PR #162 review must-fixes:

- CHANGELOG: add an [Unreleased] > Fixed bullet for #161 (New chat during
  the first turn's stream now resets the thread; a late refetch/onFinish
  from the abandoned thread no longer pulls the user back in).
- Re-anchor the stale startNewChat/cancelPendingAdoption test to selectChat:
  startNewChat now calls startFreshThread, but cancelPendingAdoption still
  backs selectChat, so the disarm guard is decoupled and kept valid.
- Add a test pinning that startFreshThread() disarms the armed error-path
  fallback (the justification for dropping cancelPendingAdoption from
  startNewChat).
- Add a ChatThread render test (mocked useChat) asserting the onError branch
  forwards onTurnFinished(undefined, threadKey).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
claude code agent 227
2026-06-26 16:59:09 +03:00
parent 4d69518037
commit 8f9d7fe0bd
3 changed files with 133 additions and 5 deletions

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@@ -92,6 +92,16 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
no longer froze on the previous step's authoritative usage; the current step's
estimate is combined per-component with `max`, so the count rises smoothly and
never jumps backwards. (#163)
- **AI chat: "New chat" pressed during the first turn's stream now resets the
thread instead of leaving the old turn streaming.** While a brand-new,
not-yet-adopted chat streamed its first turn, hitting "New chat" left
`activeChatId === null` (a no-op for the atom), so the reconciler never
remounted and the in-flight thread kept streaming behind the fresh one — and a
late refetch / late `onFinish` from that abandoned thread could yank the user
back into the chat they just left. "New chat" now forces a fresh empty thread
unconditionally and the finished thread's mount key is checked so a late
callback from an abandoned thread no longer adopts or re-arms the fallback.
(#161)
## [0.93.0] - 2026-06-21

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@@ -0,0 +1,94 @@
import { describe, it, expect, vi, beforeEach } from "vitest";
import { render, act } from "@testing-library/react";
import { MantineProvider } from "@mantine/core";
// Capture the options ChatThread passes to useChat so the test can drive the
// hook's terminal callbacks (here: onError) directly, without a real stream. The
// box is created via vi.hoisted so the hoisted vi.mock factory below can close
// over it.
const { useChatBox } = vi.hoisted(() => ({
useChatBox: { options: null as unknown as Record<string, unknown> | null },
}));
// Mock the AI SDK hook: record the options and return an inert, ready store so
// ChatThread renders without any network/streaming machinery.
vi.mock("@ai-sdk/react", () => ({
useChat: (options: Record<string, unknown>) => {
useChatBox.options = options;
return {
messages: [],
sendMessage: vi.fn(),
status: "ready",
stop: vi.fn(),
error: null,
};
},
}));
// Stub react-i18next so `t` returns the key (other component tests use the same
// pattern); ChatThread's rendered chrome is irrelevant to this wiring test.
vi.mock("react-i18next", () => ({
useTranslation: () => ({ t: (key: string) => key }),
}));
// Mock the heavy presentational children to trivial stubs — this test only
// exercises the onError → onTurnFinished wiring, not their rendering.
vi.mock("@/features/ai-chat/components/message-list.tsx", () => ({
default: () => null,
}));
vi.mock("@/features/ai-chat/components/chat-input.tsx", () => ({
default: () => null,
}));
vi.mock("@/features/ai-chat/components/role-cards.tsx", () => ({
default: () => null,
}));
vi.mock("@/features/ai-chat/components/chat-error-alert.tsx", () => ({
default: () => null,
}));
vi.mock("@/features/ai-chat/components/chat-stopped-notice.tsx", () => ({
default: () => null,
}));
import ChatThread from "./chat-thread";
// matchMedia (read by MantineProvider) is stubbed globally in vitest.setup.ts.
describe("ChatThread onError wiring (#161)", () => {
beforeEach(() => {
useChatBox.options = null;
vi.clearAllMocks();
});
it("onError calls onTurnFinished with (undefined, threadKey) so a late error from an abandoned thread is rejected", () => {
const onTurnFinished = vi.fn();
// Silence the deliberate console.error ChatThread logs for devtools.
const consoleError = vi
.spyOn(console, "error")
.mockImplementation(() => {});
render(
<MantineProvider>
<ChatThread
chatId="c1"
onTurnFinished={onTurnFinished}
threadKey="thread-key-1"
/>
</MantineProvider>,
);
const options = useChatBox.options;
expect(options).not.toBeNull();
expect(typeof options?.onError).toBe("function");
// Drive the captured onError exactly as the AI SDK would on a stream error.
act(() => {
(options!.onError as (e: Error) => void)(new Error("stream blew up"));
});
// The thread's own mount key must be forwarded with NO server id, so the
// session hook can reject this finish if the thread has been abandoned.
expect(onTurnFinished).toHaveBeenCalledWith(undefined, "thread-key-1");
consoleError.mockRestore();
});
});

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@@ -120,16 +120,40 @@ describe("useChatSession", () => {
expect(setActiveChatId).not.toHaveBeenCalledWith("new");
});
it("startNewChat while already in a new chat: cancelPendingAdoption stops a late refetch adopting the failed chat", () => {
// The Warning path the render-phase reconciler can't catch: pressing "New
// chat" while already in a new chat keeps activeChatId === null (a no-op for
// the atom), so only the explicit cancelPendingAdoption() disarms.
it("cancelPendingAdoption (selectChat) disarms a late refetch from adopting the just-failed chat", () => {
// cancelPendingAdoption is the explicit disarm the window calls from
// selectChat: switching to a chat whose id == null is a no-op for the atom, so
// the render-phase reconciler never fires and only this call disarms an armed
// error-path fallback. (startNewChat no longer routes through here — it calls
// startFreshThread, covered by the next test — but cancelPendingAdoption still
// backs selectChat, so this guard must hold.)
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
result.current.onTurnFinished(undefined); // first turn failed → arm (before=["x"])
result.current.cancelPendingAdoption(); // window calls this from startNewChat
result.current.cancelPendingAdoption(); // window calls this from selectChat
// The just-failed row lands in a late refetch; it must NOT be adopted.
rerender({
activeChatId: null,
chats: { items: [{ id: "x" }, { id: "failed" }] },
});
expect(setActiveChatId).not.toHaveBeenCalledWith("failed");
});
it("#161: startFreshThread disarms the armed error-path fallback (New chat during the first turn)", () => {
// Pressing "New chat" while already in a not-yet-adopted new chat keeps
// activeChatId === null, so the render-phase reconciler never fires. The
// window now calls startFreshThread() (NOT cancelPendingAdoption) to force a
// fresh thread; this test pins the load-bearing fact that startFreshThread
// ALSO nulls pendingNewChatRef, so a late refetch of the just-failed row can't
// yank the user back into the abandoned chat.
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
result.current.onTurnFinished(undefined); // first turn failed → arm (before=["x"])
act(() => result.current.startFreshThread()); // "New chat" → fresh thread + disarm
// The just-failed row lands in a late refetch; it must NOT be adopted.
rerender({
activeChatId: null,