test(ai-chat): cover the #161 New-chat-during-stream reset + changelog

Address PR #162 review must-fixes:

- CHANGELOG: add an [Unreleased] > Fixed bullet for #161 (New chat during
  the first turn's stream now resets the thread; a late refetch/onFinish
  from the abandoned thread no longer pulls the user back in).
- Re-anchor the stale startNewChat/cancelPendingAdoption test to selectChat:
  startNewChat now calls startFreshThread, but cancelPendingAdoption still
  backs selectChat, so the disarm guard is decoupled and kept valid.
- Add a test pinning that startFreshThread() disarms the armed error-path
  fallback (the justification for dropping cancelPendingAdoption from
  startNewChat).
- Add a ChatThread render test (mocked useChat) asserting the onError branch
  forwards onTurnFinished(undefined, threadKey).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
claude code agent 227
2026-06-26 16:59:09 +03:00
parent 4d69518037
commit 8f9d7fe0bd
3 changed files with 133 additions and 5 deletions

View File

@@ -120,16 +120,40 @@ describe("useChatSession", () => {
expect(setActiveChatId).not.toHaveBeenCalledWith("new");
});
it("startNewChat while already in a new chat: cancelPendingAdoption stops a late refetch adopting the failed chat", () => {
// The Warning path the render-phase reconciler can't catch: pressing "New
// chat" while already in a new chat keeps activeChatId === null (a no-op for
// the atom), so only the explicit cancelPendingAdoption() disarms.
it("cancelPendingAdoption (selectChat) disarms a late refetch from adopting the just-failed chat", () => {
// cancelPendingAdoption is the explicit disarm the window calls from
// selectChat: switching to a chat whose id == null is a no-op for the atom, so
// the render-phase reconciler never fires and only this call disarms an armed
// error-path fallback. (startNewChat no longer routes through here — it calls
// startFreshThread, covered by the next test — but cancelPendingAdoption still
// backs selectChat, so this guard must hold.)
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
result.current.onTurnFinished(undefined); // first turn failed → arm (before=["x"])
result.current.cancelPendingAdoption(); // window calls this from startNewChat
result.current.cancelPendingAdoption(); // window calls this from selectChat
// The just-failed row lands in a late refetch; it must NOT be adopted.
rerender({
activeChatId: null,
chats: { items: [{ id: "x" }, { id: "failed" }] },
});
expect(setActiveChatId).not.toHaveBeenCalledWith("failed");
});
it("#161: startFreshThread disarms the armed error-path fallback (New chat during the first turn)", () => {
// Pressing "New chat" while already in a not-yet-adopted new chat keeps
// activeChatId === null, so the render-phase reconciler never fires. The
// window now calls startFreshThread() (NOT cancelPendingAdoption) to force a
// fresh thread; this test pins the load-bearing fact that startFreshThread
// ALSO nulls pendingNewChatRef, so a late refetch of the just-failed row can't
// yank the user back into the abandoned chat.
const { result, rerender, setActiveChatId } = setup({
activeChatId: null,
chats: { items: [{ id: "x" }] },
});
result.current.onTurnFinished(undefined); // first turn failed → arm (before=["x"])
act(() => result.current.startFreshThread()); // "New chat" → fresh thread + disarm
// The just-failed row lands in a late refetch; it must NOT be adopted.
rerender({
activeChatId: null,