feat(ai-chat): interrupt agent + send queued message, keeping partial output (#198)

Add a "send now" button to queued AI-chat messages: it interrupts the
running agent and immediately sends that message, while the agent's
partial output at interruption is kept in history and the next turn is
marked as a user interrupt.

Client:
- queue-helpers: pure `promoteToHead` to move a queued message to the head.
- chat-thread: `sendNow` (promote head + abort + flush-on-abort), one-shot
  `flushOnAbortRef`/`interruptNextSendRef`, `interrupted` flag in the
  request body, and the "send now" ActionIcon in the queued list.

Server:
- `interrupted` on AiChatStreamBody; pure `isInterruptResume` confirms the
  client hint against persisted history (prev assistant turn aborted/
  streaming) before honouring it.
- prompt: INTERRUPT_NOTE injected in the context section only on a
  confirmed interrupt-resume turn so the model treats the partial answer
  above as incomplete.

Tests: promoteToHead, chat-thread send-now (abort + resend + one-shot
interrupt flag + non-streaming immediate send), isInterruptResume, and
the prompt interrupt-note injection.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
claude code agent 227
2026-06-26 06:23:50 +03:00
parent fad1aa0501
commit 422389d84e
8 changed files with 447 additions and 13 deletions

View File

@@ -0,0 +1,142 @@
import { describe, it, expect, beforeEach, vi } from "vitest";
import { render, screen, fireEvent, act } from "@testing-library/react";
import { MantineProvider } from "@mantine/core";
// Shared, hoisted mock state so the @ai-sdk/react and "ai" module mocks (hoisted
// above the imports) can expose the captured useChat callbacks / transport and
// the spies back to the test body.
const h = vi.hoisted(() => ({
state: {
status: "streaming" as string,
onFinish: null as null | ((arg: Record<string, unknown>) => void),
sendMessage: vi.fn(),
stop: vi.fn(),
transport: null as null | {
prepareSendMessagesRequest: (arg: {
messages: unknown[];
body: Record<string, unknown>;
}) => { body: Record<string, unknown> };
},
},
}));
// Mock useChat: capture onFinish, return the spies and the controllable status.
vi.mock("@ai-sdk/react", () => ({
useChat: (opts: { onFinish?: (arg: Record<string, unknown>) => void }) => {
h.state.onFinish = opts.onFinish ?? null;
return {
messages: [],
sendMessage: h.state.sendMessage,
status: h.state.status,
stop: h.state.stop,
error: null,
};
},
}));
// Mock "ai": deterministic ids + a transport that records its options so the test
// can invoke prepareSendMessagesRequest and assert the `interrupted` flag.
vi.mock("ai", () => {
let counter = 0;
return {
generateId: () => `gid-${counter++}`,
DefaultChatTransport: class {
constructor(opts: {
prepareSendMessagesRequest: (arg: {
messages: unknown[];
body: Record<string, unknown>;
}) => { body: Record<string, unknown> };
}) {
h.state.transport = opts;
}
},
};
});
// Stub the heavy children: MessageList (markdown/render) and ChatInput (the
// composer). The ChatInput stub exposes a button that queues a message, the only
// interaction this test needs to populate the queue while "streaming".
vi.mock("@/features/ai-chat/components/message-list.tsx", () => ({
default: () => <div data-testid="message-list" />,
}));
vi.mock("@/features/ai-chat/components/chat-input.tsx", () => ({
default: ({ onQueue }: { onQueue: (text: string) => void }) => (
<button data-testid="queue-btn" onClick={() => onQueue("queued text")}>
queue
</button>
),
}));
import ChatThread from "./chat-thread";
function renderThread() {
const onTurnFinished = vi.fn();
render(
<MantineProvider>
<ChatThread chatId="c1" initialRows={[]} onTurnFinished={onTurnFinished} />
</MantineProvider>,
);
return { onTurnFinished };
}
describe("ChatThread — send now (#198)", () => {
beforeEach(() => {
h.state.status = "streaming";
h.state.onFinish = null;
h.state.sendMessage.mockClear();
h.state.stop.mockClear();
h.state.transport = null;
});
it("aborts the current turn and resends the queued message on the abort", () => {
renderThread();
// Queue a message while the turn is streaming.
fireEvent.click(screen.getByTestId("queue-btn"));
const sendNowBtn = screen.getByLabelText("Send now");
expect(sendNowBtn).toBeTruthy();
// "Send now" interrupts the current turn (stop), but does NOT send yet —
// the resend happens once the abort lands in onFinish.
fireEvent.click(sendNowBtn);
expect(h.state.stop).toHaveBeenCalledTimes(1);
expect(h.state.sendMessage).not.toHaveBeenCalled();
// The abort we triggered reaches onFinish: the promoted head is flushed.
act(() => {
h.state.onFinish?.({
message: { id: "a", role: "assistant", parts: [] },
isAbort: true,
isDisconnect: false,
isError: false,
});
});
expect(h.state.sendMessage).toHaveBeenCalledWith({ text: "queued text" });
});
it("tags exactly the next send as interrupted (one-shot flag)", () => {
renderThread();
fireEvent.click(screen.getByTestId("queue-btn"));
fireEvent.click(screen.getByLabelText("Send now"));
const prep = h.state.transport!.prepareSendMessagesRequest;
// The send right after "send now" carries interrupted: true...
expect(prep({ messages: [], body: {} }).body.interrupted).toBe(true);
// ...and only that one (the flag is read-and-cleared).
expect(prep({ messages: [], body: {} }).body.interrupted).toBe(false);
});
it("sends immediately without an interrupt when not streaming", () => {
h.state.status = "ready";
renderThread();
fireEvent.click(screen.getByTestId("queue-btn"));
fireEvent.click(screen.getByLabelText("Send now"));
// No turn to interrupt: sent straight away, no abort, not flagged.
expect(h.state.stop).not.toHaveBeenCalled();
expect(h.state.sendMessage).toHaveBeenCalledWith({ text: "queued text" });
const prep = h.state.transport!.prepareSendMessagesRequest;
expect(prep({ messages: [], body: {} }).body.interrupted).toBe(false);
});
});

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@@ -1,7 +1,11 @@
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { generateId } from "ai";
import { ActionIcon, Box, Group, Stack, Text } from "@mantine/core";
import { IconClockHour4, IconX } from "@tabler/icons-react";
import { ActionIcon, Box, Group, Stack, Text, Tooltip } from "@mantine/core";
import {
IconClockHour4,
IconPlayerPlayFilled,
IconX,
} from "@tabler/icons-react";
import { useTranslation } from "react-i18next";
import { useChat, type UIMessage } from "@ai-sdk/react";
import { DefaultChatTransport } from "ai";
@@ -23,6 +27,7 @@ import { extractServerChatId } from "@/features/ai-chat/utils/adopt-chat-id.ts";
import {
dequeue,
enqueueMessage,
promoteToHead,
removeQueuedById,
type QueuedMessage,
} from "@/features/ai-chat/utils/queue-helpers.ts";
@@ -201,6 +206,16 @@ export default function ChatThread({
// helper can call the current instance from the stable `onFinish` callback.
const sendMessageRef = useRef<((m: { text: string }) => void) | null>(null);
// "Send now" single-flight flags. Kept in refs (not state) so they are read
// inside the stable `onFinish` callback and the transport closure WITHOUT a
// re-render or a stale closure. Both are one-shot (read-and-clear).
// - flushOnAbortRef: flush the promoted head on the abort WE triggered, even
// though an aborted turn normally keeps the queue intact.
// - interruptNextSendRef: tag the next send as a user interrupt so the server
// injects the "your previous answer was interrupted" note for that turn only.
const flushOnAbortRef = useRef(false);
const interruptNextSendRef = useRef(false);
// FIFO dequeue + send the next queued message (no-op when the queue is empty).
const flushNext = useCallback(() => {
const { head, rest } = dequeue(queuedRef.current);
@@ -232,17 +247,26 @@ export default function ChatThread({
// when null) and tell the agent which page "this page" refers to. Both
// are read live from refs so changing chats/pages does NOT recreate the
// transport. `openPage` is null on a non-page route.
prepareSendMessagesRequest: ({ messages, body }) => ({
body: {
...body,
chatId: chatIdRef.current,
openPage: openPageRef.current,
// Honoured by the server only when creating a new chat; null =>
// universal assistant.
roleId: roleIdRef.current,
messages,
},
}),
prepareSendMessagesRequest: ({ messages, body }) => {
// Read-and-clear the interrupt flag so the "you were interrupted" note
// is carried by ONLY this request (the one resending the promoted
// message right after we aborted the previous turn). The server still
// confirms it against history before acting on it.
const interrupted = interruptNextSendRef.current;
interruptNextSendRef.current = false; // one-shot
return {
body: {
...body,
chatId: chatIdRef.current,
openPage: openPageRef.current,
// Honoured by the server only when creating a new chat; null =>
// universal assistant.
roleId: roleIdRef.current,
interrupted,
messages,
},
};
},
}),
[],
);
@@ -277,6 +301,17 @@ export default function ChatThread({
else if (isAbort) setStopNotice("manual");
else if (isDisconnect) setStopNotice("disconnect");
else setStopNotice(null);
// "Send now": WE triggered this abort to interrupt the current turn and
// immediately send the promoted head. Flush it even though the turn was
// aborted (the normal abort path below keeps the queue intact). The
// interrupt note travels with this send via interruptNextSendRef.
if (flushOnAbortRef.current) {
flushOnAbortRef.current = false;
// Suppress the "Response stopped." flash for an intentional interrupt.
setStopNotice(null);
flushNext();
return;
}
if (isAbort || isDisconnect || isError) return;
flushNext();
},
@@ -329,6 +364,31 @@ export default function ChatThread({
const isStreaming = status === "submitted" || status === "streaming";
// "Send now" on a queued message: interrupt the current turn and immediately
// send THIS message, keeping the agent's partial output. Other queued messages
// stay queued and flush normally after the new turn. Reuses the existing
// queue/flush machinery: promote the target to the head, then abort — the
// onFinish flush-on-abort branch sends exactly that head, tagged as an
// interrupt so the server notes the previous answer was cut off.
const sendNow = useCallback(
(id: string) => {
if (isStreaming) {
// Promote to head so the onFinish -> flushNext path sends exactly it.
setQueue(promoteToHead(queuedRef.current, id));
flushOnAbortRef.current = true;
interruptNextSendRef.current = true;
stop(); // -> onFinish({ isAbort: true }) flushes the promoted head
} else {
// Nothing to interrupt: just send it now (no interrupt note).
const msg = queuedRef.current.find((m) => m.id === id);
if (!msg) return;
setQueue(removeQueuedById(queuedRef.current, id));
sendMessageRef.current?.({ text: msg.text });
}
},
[isStreaming, setQueue, stop],
);
// Clear the stopped marker as soon as a new turn begins streaming.
useEffect(() => {
if (isStreaming) setStopNotice(null);
@@ -423,6 +483,17 @@ export default function ChatThread({
<Text size="xs" lineClamp={2} className={classes.queuedText}>
{m.text}
</Text>
<Tooltip label={t("Interrupt and send now")} withArrow>
<ActionIcon
size="xs"
variant="subtle"
color="blue"
onClick={() => sendNow(m.id)}
aria-label={t("Send now")}
>
<IconPlayerPlayFilled size={12} />
</ActionIcon>
</Tooltip>
<ActionIcon
size="xs"
variant="subtle"

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@@ -2,6 +2,7 @@ import { describe, it, expect } from "vitest";
import {
enqueueMessage,
dequeue,
promoteToHead,
removeQueuedById,
type QueuedMessage,
} from "./queue-helpers";
@@ -89,6 +90,52 @@ describe("removeQueuedById", () => {
});
});
describe("promoteToHead", () => {
it("moves the matching id to the front, preserving the rest's order", () => {
const queue: QueuedMessage[] = [
{ id: "a", text: "first" },
{ id: "b", text: "second" },
{ id: "c", text: "third" },
];
expect(promoteToHead(queue, "c")).toEqual([
{ id: "c", text: "third" },
{ id: "a", text: "first" },
{ id: "b", text: "second" },
]);
});
it("is a no-op order-wise when the id is already the head", () => {
const queue: QueuedMessage[] = [
{ id: "a", text: "first" },
{ id: "b", text: "second" },
];
expect(promoteToHead(queue, "a")).toEqual([
{ id: "a", text: "first" },
{ id: "b", text: "second" },
]);
});
it("returns an equivalent list when the id is not present", () => {
const queue: QueuedMessage[] = [
{ id: "a", text: "first" },
{ id: "b", text: "second" },
];
expect(promoteToHead(queue, "missing")).toEqual(queue);
});
it("does not mutate the input queue", () => {
const queue: QueuedMessage[] = [
{ id: "a", text: "first" },
{ id: "b", text: "second" },
];
promoteToHead(queue, "b");
expect(queue).toEqual([
{ id: "a", text: "first" },
{ id: "b", text: "second" },
]);
});
});
describe("FIFO order", () => {
it("preserves order across enqueue -> dequeue", () => {
let queue: QueuedMessage[] = [];

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@@ -32,3 +32,16 @@ export function removeQueuedById(
): QueuedMessage[] {
return queue.filter((m) => m.id !== id);
}
/** Move the queued message with the given id to the FRONT (returns a new array).
* No-op (returns an equivalent array) when the id is absent. Pure — backs the
* "send now" action: promoting a message to the head lets the existing
* onFinish -> flushNext path send exactly that message on the abort we trigger. */
export function promoteToHead(
queue: QueuedMessage[],
id: string,
): QueuedMessage[] {
const target = queue.find((m) => m.id === id);
if (!target) return queue;
return [target, ...queue.filter((m) => m.id !== id)];
}